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DeepBlueNoSpace
#169848773Monday, August 03, 2015 10:11 PM GMT

v.Character.Torso:MoveTo(spawns[x].Position) This is the line that errors If you want it in context local spawns = workspace.Lobby.Spawns:GetChildren() for i,v in pairs(game.Players:GetChildren()) do x = math.random(1, #spawns) v.Character.Torso:MoveTo(spawns[x].Position) Women are like fine wine, I can't get their tops off
DeepBlueNoSpace
#169851328Monday, August 03, 2015 10:36 PM GMT

plaz halp Women are like fine wine, I can't get their tops off
buildersteven4
#169851390Monday, August 03, 2015 10:36 PM GMT

MoveTo is a member of a model, not a part.
powerhotmail123
#169851542Monday, August 03, 2015 10:38 PM GMT

Change the position property directly.
powerhotmail123
#169851615Monday, August 03, 2015 10:39 PM GMT

Scratch that, use the CFrame property instead.
ShungTzu
#169851871Monday, August 03, 2015 10:41 PM GMT

If you just want to move the Torso and don't mind killing the Character at that point, then changing its position directly will be fine, otherwise, yeah, you call MoveTo on the Character.
buildersteven4
#169852136Monday, August 03, 2015 10:44 PM GMT

^ or CFrame

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