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Drakles
#169852701Monday, August 03, 2015 10:50 PM GMT

local AvailableBricks = { ["Basic"] = 100, } I believe that's a dictionary, the layout is as follows; ["name"] = chance of spawning The only problem I have, is actually 'returning' the chance of it being able to spawn. For example, every time the player clicks the button, the 'basic' brick will always spawn... so on so forth. How would I do this? If not you, then who? If not now, then when?
Drakles
#169853208Monday, August 03, 2015 10:55 PM GMT

Bump. If not you, then who? If not now, then when?
TheZankonator
#169855340Monday, August 03, 2015 11:19 PM GMT

AvailableBricks["Basic"]

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