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Badfitz100
#169856786Monday, August 03, 2015 11:33 PM GMT

local s = 0 -- shield local s2 = 0 local mh = hum.MaxHealth -- max health local ms = 100 -- max normal shield local ms2 = 200 if mh > smh and h > smh then -- set shield local lmh = mh s = h - smh -- smh = setmaxhealth(100) ms = mh - smh mh = 0 h = h - s mh = lmh end bar.Size = UDim2.new((h/smh)*0.25,0,0,35) bar2.Size = UDim2.new((s/smh),0,1,0) bar3.Size = UDim2.new((s/smh2),0,1,0) I need to make the x scale of bar3 1 by finding how much bigger s is than smh2 which is 200 s is calculated in if statement the problem is that bar3 scales before the first bar is over 200 or that's roughly what the problem is, i honestly dont know I wish my lawn was emo so it could cut itself

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