so, when we look at our hats, here's what we have
normal hats (goes for bc hats too)
hats with a fire effect
and hats with a smoke effect
that's it
and the particles are even messed up, like with the fire effect, if you walk too much with a hat with that effect, the flames bacome so freaking big they engulf the player
i find it extremely annoying, so maybe you could fix that, now i don't know any way to do it, but i'm sure you would know how
for the second part: more particle effects for hats
so, sure you could be lazy and just slap a new particle thingy on to it that just rises, but i'm talking about more ways to intergrate particles
like
orbiting hats (yes that's an effect that needs to happen)
orbiting hats is a small selection of hats (roblox decides) that will orbit around your hat
stare from beyond
now this will seem alot like some of the effects from tf2, but remember this is just an example
anyways, this will be a cloud of smoke, with eyes that move around, which would be nice to have
Robux Rain
this will be kind of a lazy design, but somewhat effective, basicly, it's robux flying out of your hat
weather (all kinds)
basicly, these effects will start off as a little cloud forming above your hat, it could be a raincloud, snow cloud, or just a normal cloud, with no storm or anything, once the little cloud forms, (if it's a weather cloud) it will drop things like raindrops or snow, depending on the effect, there will also be a storm cloud, which is a combination of lightning and rain, and the rain will drop fast too
safe blackhole
pretty much a little black hole above your hat, and it's safe!
i could go into so much more, but, i don't really want to
go eat a calzone |