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SLPM
#170918332Wednesday, August 12, 2015 7:55 PM GMT

Why are my click detectors forcing me to have players right click them? It's supposed to be left click. My script: bool = true script.Parent.ClickDetector.MouseClick:connect(function(player) if bool == true then if player ~= nil and player.Character.Humanoid.Health > 0 and player.PlayerGui:findFirstChild("Talk") == nil then local gui = script.Parent.Parent.Head.Talk:Clone() gui.Parent = player.PlayerGui player.Character.Humanoid.WalkSpeed = 0 end end end)
SLPM
#170918553Wednesday, August 12, 2015 7:57 PM GMT

bump
SLPM
#170919262Wednesday, August 12, 2015 8:03 PM GMT

help
SLPM
#170919555Wednesday, August 12, 2015 8:05 PM GMT

helppppp
[rfa#hidefromsearch]
#170922562Wednesday, August 12, 2015 8:30 PM GMT

[rfa#hidefromsearch]
LongKillKreations
#170928506Wednesday, August 12, 2015 9:19 PM GMT

Dont use clickdetectors altogether, ewwwww
TimeTicks
#170928827Wednesday, August 12, 2015 9:21 PM GMT

debounce = false script.Parent.ClickDetector.MouseClick:connect(function(player) if not debounce then debounce = true if player.Character.Humanoid.Health > 0 and not player.PlayerGui:FindFirstChild("Talk") then local gui = script.Parent.Parent.Head.Talk:Clone() gui.Parent = player.PlayerGui player.Character.Humanoid.WalkSpeed = 0 end debounce = false end end) "Talk is cheap. Show me the code." - Linus Torvalds
SLPM
#170931153Wednesday, August 12, 2015 9:41 PM GMT

@Time, Still makes me right click
SLPM
#170931398Wednesday, August 12, 2015 9:43 PM GMT

@Robotz04, Doesn't work, not a valid member of Click detector
SLPM
#170974977Thursday, August 13, 2015 3:55 AM GMT

bump

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