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drahsid5
#177312588Sunday, November 01, 2015 6:47 PM GMT

I kno, but I obviously patented it.
Blackstride
#177312882Sunday, November 01, 2015 6:50 PM GMT

Your game just looks another Minecraft game. All that you really did was add arm animations.
drahsid5
#177313264Sunday, November 01, 2015 6:54 PM GMT

Minecraft? Lolwut? Minecraft is much less complex. Get on my level.
morash
#177314008Sunday, November 01, 2015 7:02 PM GMT

Drahsid, you're game has nothing to it. You also can't copyright a genre.
drahsid5
#177314157Sunday, November 01, 2015 7:04 PM GMT

No shiz. In the case you couldn't tell I was joking.
Blackstride
#177317606Sunday, November 01, 2015 7:46 PM GMT

@drahsid hahahahah Minecraft has over 4k lines of code So far you don't even have animations for the legs. The overall design of your character model is very clunky and flawed
drahsid5
#177318371Sunday, November 01, 2015 7:55 PM GMT

"Minecraft has over 4k lines of code" Primal has 14k lines of code. What're your point? My character model is physically accurate, I apologize if you're short and cannot find a proper source of food. I will not animate the legs, I'm working on math for dynamic footplanting. (I'll maybe have to add knees to make it look right.) Now if you excuse me, kiddo, I have some math to do.
Blackstride
#177319598Sunday, November 01, 2015 8:11 PM GMT

If it has 14k lines of code, then you need to learn how to make more compact scripts.
drahsid5
#177320035Sunday, November 01, 2015 8:16 PM GMT

The scripts are compact, my friend. Maybe you need to know how to have a valid point in an argument.
Blackstride
#177321986Sunday, November 01, 2015 8:44 PM GMT

maybe you need to know that three animations shouldn't require 14k lines of code
drahsid5
#177322404Sunday, November 01, 2015 8:50 PM GMT

The animations are only ~= 1k, ignoring the position approximations. And if that is true, then why are they 3k lines of code in PF? Huh? Exactly.
Blackstride
#177322940Sunday, November 01, 2015 8:56 PM GMT

why don't you go play with your minecraft coding instead of coming to an update log to bash a game for having the same genre as yours
drahsid5
#177327634Sunday, November 01, 2015 9:52 PM GMT

I'm not bashing a game? Maybe you need to work on your comprehension skills. There are some great ways to do such, I recommend reading more often.
Blackstride
#177381230Monday, November 02, 2015 8:11 PM GMT

I recommend continuing to work on your game instead of coming to an update log to claim that someone stole your idea. You're not at all contributing to the actual thread.
Latoonia
#177385389Monday, November 02, 2015 9:38 PM GMT

I do that drahsid5 but there haven't been many revisions lately and also I don't do "build"s. Also, I'm not stealing because I thought of it on my own and put everything together on my own. I t was actually based on real life but I turned it into an adventure - themed game. And, It wasn't your idea anyways. And lastly, the "less development skill" is only because I only started developing recently.
Latoonia
#177386254Monday, November 02, 2015 9:53 PM GMT

I'm going to stop posting updates here and post them on my game instead because there is more posts about an argument then about Nature Simulator itself.
drahsid5
#177396565Tuesday, November 03, 2015 12:36 AM GMT

How annoying. Firstly, there's no argument here. Secondly, I've said this multiple times, I AM NOT SAYING HE STOLE MY GAME/IDEA, that was a joke, sarcasm, non-serious.
Blackstride
#177397021Tuesday, November 03, 2015 12:42 AM GMT

@drahsid Yeah, because we have a font for sarcasm. <- sarcasm

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