BRIANO10Join Date: 2009-05-13 Post Count: 626 |
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【A note】:
Please note that I am not one of those people who just bash on the ROBLOX team all day and never see the good things the developers do, such as making it so games can actually earn money. I am just trying to improve it even further by giving constructive criticism.
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【Summary】:
Developers only make 21.5%~ of the money their games make, which is unfair.
Steam fees come to give the game developers there about 60-70% of what their game earns.
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【Other notes】:
-ROBLOX needs to pay all of its employees
-ROBLOX needs to cover expenses
-ROBLOX offers a large playbase for game developers
However, I still don't think that this should justify the lowly 21.5% to 34.6%.
Steam fees come to give the game developers about 60-70% of what their game earns.
-Some of my numbers might be off but they should be very accurate.
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【Explained in detail.】:
At the moment, a non BC player needs $5 to get R$400.
For R$400, a developer pays 30% tax and so gets R$280.
R$280 = $0.70 for the developer.
(R$1000 = $2.50 in DevEx)
So, for every $5 roblox gets, developers get 70c~. That means a terrible 14%.
Now, obviously roblox pays for some tax so they don't get the full $5, and instead probably around $3.25 (35% corporation tax and other fees.)
Also, the rate for buying Robux is slightly better for BC members. So the best case scenario, which only applies for OBC purchases (which ROBLOX already makes a bunch of money from due to OBC prices) would be 34.6%~. Also, most users don't have OBC.
That would mean that Developers get a mere 21.5% of the money. In other similar places where game developers pay fees, such as Steam, the ratio would be reversed. This is because a developer relies on a single game for income, while ROBLOX relies on the website's hundreds.
A 50% should be considered the minimum for developers. It truly isn't fair that if a developer's game makes $1 million, the developer only gets $215,000~ of the profit.
Yes, games actually do make this amount. Multiple games do, such as Work at a Pizza Place which makes around $250,000-$380,000 for the owner, which would be $1,162,790 to $1,767,441 before its split between the developer and ROBLOX.
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Support this suggestion to increase the rate? Please leave a comment below saying that you do.
Do you not support it? Please leave a comment on why.
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one hundred.....
MILLION DOLLARS |
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rexnfxJoin Date: 2011-05-31 Post Count: 2857 |
It costs 400,000 dollars to fire up the roblox servers, for twelve seconds...
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llaserxJoin Date: 2011-12-10 Post Count: 53069 |
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BRIANO10Join Date: 2009-05-13 Post Count: 626 |
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Requesting Thread Deletion
Reason- Thread Spam |
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BRIANO10Join Date: 2009-05-13 Post Count: 626 |
The other "spam" threads have no more than 25 views and were dead until you decided to comment on them.
"(very sorry if this seems like spam, in an hour or so this particular thread will be dead anyway)"
Stop commenting on it because it was dead until your comment temporarily revived it. |
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tingimanJoin Date: 2013-02-07 Post Count: 1124 |
What does this stuff mean? I CAN'T HANDLE THIS SMARTNESS!!!!! *brain explodes*
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llaserxJoin Date: 2011-12-10 Post Count: 53069 |
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BRIANO10Join Date: 2009-05-13 Post Count: 626 |
m8 why do u h8? just db8 |
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VermeiIJoin Date: 2014-01-04 Post Count: 933 |
Interesting debate. Please do continue it, I'm not sure if I support this idea or not yet. |
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BRIANO10Join Date: 2009-05-13 Post Count: 626 |
Thanks for spending so much time to give your opinion.
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"Correct me if I'm wrong, but I remember watching one of Roblox's official livestream and they've said they've paid above 3 MILLION dollars for the DevEx feature, and that announcement was made a YEAR ago (While DevEx was less than a year old). And that money didn't came from anyone else, but the economy of Roblox alone."
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I remember this and the blog post about it too. It was $1 million but by now I wouldn't be surprised at all if it was $3 million or more. It's great that they made $1 million but remember, ROBLOX would have made a lot more. They deserve a big cut of course, but the current size of the cut is not fair (IMHO).
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On Steam, you have to pay games if you want to play them, which is their main income (While a larger part of that money goes to the creators of that game). But yes, there are "Free to play" games, but these aren't all runned by Steam. Some games are from other companies outside of Valve and have their own server for their free game. (For example: Nexon with their game "Combat Arms", you can find it on Steam for free, but it's maintained by Nexon only, not Steam/Valve)
Now on Roblox, it's a mass Free-To-Play game. You don't need to pay to play every single game on Roblox, and most of the Paid Access games are easy to afford, and you can even make games that could give you a lot of profit without having BC if you're extremely lucky.
Now with the DevEx feature, technically it's still a new and still skyrocketing expense feature. We shouldn't make guessed predictions when in reality we have absolutely no idea how Roblox's economy is 100% working. And at it's current level, the DevEx feature is already at a high income for those who use it, so forcefully lowering the taxes isn't a good idea, yet. "
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Yes it is true that a lot of players don't spend a penny but that shouldn't take away from the fact that the ones who do are mainly paying ROBLOX, and not the developer. You are kind of right about "we have absolutely no idea how Roblox's economy is 100% working." We don't know about it fully but we know a lot about it that allowed me to give an accurate, but not exact, number. We know the 30% sales tax, the DevEx rates, and the type of tax that ROBLOX pays (35% corporate tax), as well as the price of purchasing Robux.
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"Finally, my last question is, which other MMOG sites have you seen that have a Developer Exchange feature? There are many other sites out there on the internet with people who sacrifice a LOT of time on other types of creativity but don't get any real money out of it.
What I'm saying is this, while DevEx still exists, we should enjoy what it has to offer right now while we still have the opportunity to use it. You never know if Roblox could decide to backfire this feature without a warning."
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This is very true. There is no other site like ROBLOX that offers this type of payment, but, that does not mean that it is perfect.
As I said: "I am just trying to improve it even further by giving constructive criticism."
In my opinion, raising the rate to a fairer one will just benefit ROBLOX even more.
Remember when DevEx was added? There was a huge influx in the amount of effort put into games by developers. Now, remember when the rate went from $1 per 1000 robux to $2.50? A colossal amount of new developers came to ROBLOX, and, plenty of old developers (such as Dued1) made new innovative updates with massive amounts of effort. If the rate became even more attractive, you could be pulling in tons of developers who might otherwise go to other platforms.
Why? Because ROBLOX is easier to start up in (IMHO) since ROBLOX Studio is free, easier to use (no high detail graphics required by the playerbase), and offers a playerbase from the start (the thousands of 'robloxians' online all the time).
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If I'm wrong about anything here, or if you disagree, just let me know.
As I said before, thanks for taking the time to add to this thread.
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metroidsJoin Date: 2009-02-04 Post Count: 609 |
you should be grateful that you're getting any money at all for your games
have you even seen the front page's cancerous games?
mv /home/siggy /dev/null |
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WooIiesJoin Date: 2010-07-02 Post Count: 118 |
If you have all this money could you don8 m8. |
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BRIANO10Join Date: 2009-05-13 Post Count: 626 |
That's not a good argument. Of course it's better to get something than nothing but think of it this way:
Working in a sweatshop for €2 an hour > being a slave
Of course, this is an extreme example but what I'm trying to say is that something is better than nothing, but something might still not be enough.
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battlepanJoin Date: 2011-12-10 Post Count: 7711 |
making freemodeled games =/= you deserve any money in the first place
https://www.youtube.com/watch?v=gbt61vcAkG0 |
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You're pretty lucky DevEx even exists.
I say just wait till the rates change. You'll accumulate more R$ and then you can cash out all at once. |
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BRIANO10Join Date: 2009-05-13 Post Count: 626 |
"making freemodeled games =/= you deserve any money in the first place"
Your opinion is invalid. You're bring up my games, which is off-topic, and, you're spewing nonsense. Whether or not my games are good is based on your personal opinion. However, my games are not FMed and anyone can see that. Please, keep it on topic.
"You're pretty lucky DevEx even exists.
I say just wait till the rates change. You'll accumulate more R$ and then you can cash out all at once."
That's completely true. It does need an increase IMHO.
We think alike because that's what I have been doing for a while now (saving up). However, I read on the roblox blog 1.5-2 years ago, when they changed the rate from R$1000 = $1 to R$1000 = $2.50, that the rate most likely won't change. :/ |
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metroidsJoin Date: 2009-02-04 Post Count: 609 |
clearly you're not making an effort if you advertise your game as something you could play on a potato
honestly this is just natural greed (which isn't a bad thing,mind you) waiting to be fulfilled,you're getting a good amount of money as is with devex and frankly if you want to get more then simply start piling on good features into your game and then it will get more visits (as people always crave a quality game no matter what theme it is).
mv /home/siggy /dev/null |
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rcouretJoin Date: 2013-09-05 Post Count: 129 |
I think a small improvement would be to change roblox fee on transactions for OBC members from 30% to 20%. Would only be a few more cents on the dollar but its something.
There are also 2 other "fees" us developers have to pay...the paypal transaction fee which is about 1% of the amount Roblox sends. Then there is also US income tax we are supposed to pay.
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metroidsJoin Date: 2009-02-04 Post Count: 609 |
@rc i think there's more taxes to pay than just income tax,i.e. interest fees,since it's more or less considered job revenue
mv /home/siggy /dev/null |
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