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This document will go over what exactly the Corsair of Kepler is.
*DISCLAIMER* This is a very basic ideas on how things are being run.
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1. Overview
2. General Gameplay
3. Universe
4. Frontier Walls
5. Cities
6. Businesses
7. Education
8. Lore
9. Imperium
10. Corsair Armed Forces
11. Families
12. Goals
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1. Overview
The Corsair of Kepler is a group that allows people to roleplay as races that is controlled by the group. These races are in dominions, territories created by The Corsair on a different planet. (Group). People will be able to buy buildings, create businesses, form families, engage in combat, travel across multiple landscape, and more.
Also, the Corsair of Kepler is somewhat of a Democratic Oligarchy, where civilians sometimes dictate what we do for large scale wars, development ideas, and things that change our group, and the rest of the dictating is done by a Council called the Voxrunner Council.
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2. General Gameplay
The Corsair of Kepler experience can start for you in different locations. If you’re a civilian, you can spawn in your last spot you were in, a capital of a planet, the Corsair of Kepler’s capital, or if you’re a member of the Corsair Armed Forces, you can also spawn in forts/Academics in the landscape places. Raiders must spawn in a Frontier Legion.
The game is divided into multiple places, that are all connected and accessible. The place’s border is marked by a white translucent brick border that teleports the player and/or car into the next place. Because of this, this creates a continent, and planets. Cities are in some places, while there are just wilderness, filled with animals.
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3. Universe
To access any Corsair related place, you must go through the main place, called Universe. Here, you will see a main menu -esque gui that allows players to choose to either teleport into a landscape place, Frontier Wall, or go over to the PAT profile.
The PAT profile allows you to see your progress in a job. You can also redeem special codes that are littered around the landscapes to look over some hidden and secret lore.
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4. Frontier Walls
For raiders, they spawn at Frontier Walls, where they must take over the Wall, or get across the Wall, into the Corsair controlled landscapes. Divisions in the Corsair Armed Forces defend the Wall, making sure they do not get breached. They are also able to use vehicles to their advantage, like the Lineman (a spaceship), the Revant (a tank), and many more vehicles, however, they cost virtual currency called Victorieans.
When you spawn, you only get a sword. However, you may try to either buy a gun from dying, or get into the Wall and access the Armory.
When a raider gets past the Wall, they can wreak havoc across the lands of Corsair.
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5. Cities
Cities are places where large amounts of buildings people can buy are at. They can be bought by a GUI that will showcase how much it cost, and only the owner can open the doors, unless a family buys the home, which allows the people in the family to open the doors.
Cities are also places you can buy commercial stuff, like cars, food, and furniture. Businesses sell these by their stores, which can only be accessed when an employee is present.
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6. Businesses
Civilians can create businesses, and they can become official if you buy a group, and get it allied with the United Corsair Industries. When you officially buy a building for your group, you can set options to which only a role in that group can sell items and create items. You can buy multiple stores and buildings, and try to create a business empire.
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7. Education
Civilians are also able to learn ROBLOX stuff, like driving cars, fighting, cool tips, building, and scripting. Individual civilians can also create schools, and hire teachers. This will ensure ROBLOXian players are educated on how to play ROBLOX.
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8. Lore
Lore in The Corsair of Kepler is everywhere. You live through events chronicles by a group of people, you can read it from the Corsair of Kepler’s Important Thread list, and you can find subplots and interesting things by codes, hints, and secret places.
Events are when The Corsair of Kepler gains new content, and something new is happening with the landscape, like a huge tsunami, a new race that is terrorizing the populace, an earthquake, etc.
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9. Imperium
The Corsair Armed Forces will work together to decimate groups that are causing problems within The Corsair of Kepler, groups that are causing havoc across C&G, and groups for fun.
Legion Wars are wars fought with legions, like the ASF Legion I against FEAR, for example. If ASF Legion I wins, they can create a dominion of the group, which will be labelled as this:
Corsair: Dominion of (Homeland group)
The dominion created basically adds more landscape, a new race, and space for people to live in.
Also, civilians are able to become a Voxrunner, which is a member of a Council that talks about the current state of The Corsair, problems, and how to solve these problems.
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10. Corsair Armed Forces
The Corsair Armed Forces is a 8 division army that fought for and defends Corsair. These divisions are:
1. Frontier Guardsmen - Defenders of the Frontier Wall
2. Archon Sparrow Forces - Attackers of Clans
3. Terranovum Vanguard - Police Force of Corsair
4. Titanmark - The vehicle division
5. Airwing - The air force division
6. Mech Operators - The special warfare division
7. Terra Artens - A secretive division
8. Voxrunner Knights - A swordfighting group
All of these are split into smaller groups called Legions. Legions are used for different tasks, like defending a group, protecting defenders, using air supremacy and vehicle supremacy, etc.
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11. Families
Civilians are able to form families, which are ranked in terms of popularity. They are also used to make the experience a lot more fun with friends to talk to.
There are public families, and private families.
Public families are more organizations and large families that welcomes all, while private families are roleplay heavy.
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12. Goals
The goals of The Corsair of Kepler is to ensure a haven for those who wish to have fun, in different ways. The Corsair of Kepler also wish to make the Clan World a bit less stagnant.
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