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Yeah, I'm doing the MTG idea instead. I didn't take some parts of Elder Scroll lore into consideration, because I was unaware of them. So, now I have two ideas relating to Magic the Gathering.
The first idea was already put in the interest check. I'm thinking more on the plot right now. I know it will heavily revolve around the Mana Gates, and the planes walkers will play a big role, too.
The second is a combination of a couple of series. Because MTG uses multiple universes, I can cross over several planes. This will be called Tales of the World: Fractured Chronology. It will be a MTG tales RP, containing appearances of several MTG planes walkers, and several characters from the Tales games, including the Adephagos. (Not a character, really, but a dangerous power from Tales of Vesperia that was going to eat the world until the main party stopped it.)
The plane of Metrias was once home to a flourishing host of civilizations. Humans and Elemental spirits coexisted with a symbiotic relationship, the Humans gave Elemental Spirits mana, and in turn, those Spirits brought the human's wishes to fruition.
This was all through the blessing of the Mana Lobes, which are a part of the human brain that produces mana.
Eventually, more and more humans lost their Mana Lobes. A mutation occurred, which, if it had continued, would have resulted in the end of the world. The spirits supported every aspect of nature, and they were made up of mana. The only producers of mana are humans, and if humans lost that, the spirits would have starved. If they starved, the world would begin to whither and die.
The lord of the spirits, Maxwell saw the danger. His power was vast. And with that power, he brought together his four most trusted spirits. They too, saw the danger. Efreet, lord of fire, Undine, master of water, Sylph, lady of the winds, and Gnome, lord of the earth, convened with Maxwell to decide on their course of action.
There was only one way. Maxwell sacrificed himself, using his power to transfer the world's source of mana from just humans to portals known as Spirit Spires. Then, the four Great Spirits sealed themselves into those four spires. In the end, two worlds were left. Metrias remained, and humans gained a new power- Magic Circuits, which allowed humans to use magic on their own. The second world, Sentrais, was unknown to the humans, but it became the abode of the spirits. The spirits disappeared from Metrias.
Both worlds fed off of the blessings of the Spirit Spires, as mana flowed into both worlds. However, soon, that blessing would fail. The great spirits did not take into mind that, though both worlds may be able to survive off of the mana sources, that mana would always be unbalanced, and never in sync, as even they could not control the flow on their own. And so, every thousand years, someone would have to use their magic circuits to restore temporary balance. And thus, the cycle of regeneration began... a fragile cycle for life and death of the two worlds. |