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AX94
#177428714Tuesday, November 03, 2015 5:59 PM GMT

I'm making an open-world RPG game with several towns and cities. I already have vehicles that spawn with random colors, but how can I make a spawn with a specific color scheme? An example would be a black and white police car only spawns in the city, but brown and black police cars spawn in the countryside.
championbuilder
#177428816Tuesday, November 03, 2015 6:02 PM GMT

Could name 2 parts like "Color1" and "Color2", then do the same as you did with the random colour scheme.
AX94
#177429156Tuesday, November 03, 2015 6:11 PM GMT

That's how I currently have it set up, but I want the script to choose a specific Color 1 and Color 2 when spawning in a certain area, rather than randomly from the list. I suppose I could seperate "country" and "city" cars, but I don't want to use too many different vehicle types if I don't have to. I want to do this to show that this car is from Town A, or this Ambulance is from City B, and so on. I already have them categorized as: Sedan Pickup SUV PoliceSUV PoliceSedan SemiTruck DelivTruck FireEngine Ambulance
AX94
#177479049Wednesday, November 04, 2015 4:55 PM GMT

Bump.

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