Mathematically, yes - after the first step, it would not be much to hope for an over 100% increase in profits by that point (That sounds like a lot, but considering the game will be TINY up till that point, it wouldn't be too hard a goal). So yes, an increase to 50%.
If you say that when the game was small it was at 1 TIX a day on average, and then it rose to 2.5, half of 2.5 would be 1.25, so you would in effect be receiving a 25% increase on your previous rate. (Just to clarify, I do NOT expect to be making amounts as low as this for long once the game goes out, but obviously while we're developing and in the early stages, we cannot expect much).
Maths :) |