can someone help me put my gun game together.
So when you kill someone you get a new gun and the old one is deleted.
It goes up to 20
Here is the code. Just put it all together. Pl0x
Players:GetAllChildren(ppl) - To get all players
Instance.new ("IntValue") - To create the value
IntValue.Parent = ppl - To put the value into the players
IntValue.Value = 0 -- To make the value to 0 (1st starting weapon)
if game.ServerScriptStorage.leaderboard.ppl = 1 -- If intvalue is 1 (players got a KO)
then
local Gun1Clone = game.ServerStorage.Gun1:Clone() -- Clones the gun
Gun1Clone = ppl.Backpack -- Puts the cloned gun into the ppl backpack.
if game.ServerScriptStorage.leaderboard.ppl = 10 (lets act like 9 is the final gun)
then
game.Workspace:remove() -- removes workspace cuz someone won.
but make sure u do not mess it up pl0x |