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Hello Robloxians, My name is TheNerdyNate I'm making this forum for zKevin For his new and being developed Game.
Cube Cavern! (NOTE! this is not to get people to play it. But to improve on the game and make it what the daily Roblox player would want in it)
http://www.roblox.com/games/47989659/Cube-Caverns
Made on: 11/8/2015
This is a team based game, Your goal is to find fruit as each dungeon gets harder and harder. What We have now is basic of the game as I thought of making this forum for ideas on it. As no idea is permanent from us.
If you have any ideas for this. Please Message zkevin and or me.
This is deeply in development and we will hope that you all pitch in for when it Comes out as alpha, beta, pre release, and then the full game!
We are open for a new room ideas, hats, more weapons, and Items! Give us everything you guys got!
Here is a hat kit
http://www.roblox.com/Hat-kit-With-example-item?id=324637643
Controls and basics
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=178624014
We will be making a fan group with updates and whats to come soon :) when we reach 20k
NOTE! Not much to do in the game at the moment, 1-4 player servers might happen soon.
Old forum. Please read aswell.
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=178468472
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hey can you look at my profile i want to help build this game but am bad ############# built a model and ill build others to help out am going to get this game at #### players if i can |
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1. since you can keep your stuff at the lobby you should make a shop at the lobby
2. Make armor sets (leather,iron,etc) but they need to be bought separately. also they give leather set gives 0.4 iron 0.8 each rank goes up by 0.1 and they have a scale right by the health also boots and hat give 0.1 armor. |
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Interesting concept and great looking game so far :) |
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So, what you're saying is, we finish a run when we collect a fruit that's hard to find?
-\_(-_-)_/- seems legit |
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no armour isnt a good idea just leather is good because it wont be too op. |
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revoblamJoin Date: 2011-11-06 Post Count: 137 |
@masterman
it could be a wd without fruit or they lived caved in and they grew fruit in dungeons to protect it, who knows.
also the chance of beeing healed by the MBread (the one that can damage you) should be reduced the lower your healt is
Example: if 2/10 life it would have a 20% cahcne of damagin you, but an 80% of healing you |
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Absolutely amazing game. Excited to see what becomes of it. Even in its early stages, it's both a fun and addicting game. After playing it for some time, it would be nice to see more end-game content. The best solution I can come up with would be to add a system in which, as you go deeper into the caves, rooms have different tiers and require higher level and/or more keys to unlock, however, these higher tier rooms contain better gear and loot. You might find greater amounts of bullets and coins, but you might also find more keys to unlock more of the higher tier rooms. If you're lucky, you might find better weaponry. Some ideas for better weaponry that I can come up with would be a shotgun, which fires more bullets in one shot (somewhere between 3-5), but the rounds are more spread out and do more damage at close range, making it ideal for clearing out rooms with lots of enemies. There could also be a sub-machine gun that fires rounds at an incredible rate and at a greater range than the shotgun would, making it a good weapon for when you want to take down strong enemies quickly at a far distance. Although, these items would drain ammo supplies faster and would justify the larger stockpiles of ammunition that you could find in the higher tier rooms, making the ranged weapons balanced. It would also be nice to see more melee items like a long-sword that can do more damage at a longer range than the current dagger. Like the dagger, it must be crafted and could be made out of better materials found only in the higher tier rooms and can be upgraded by fusing it with the essence of the enemies you kill in the caves. However, as these items would give players more power over the enemies to be found in the game currently, it would be necessary to add stronger and more challenging enemies to keep players on their feet and require them to use the upgraded weaponry in order to survive, or enter the caves with other players and protect one another. But this is just an idea to be tossed around by the community and either add to or subtract from as desired. |
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Very long.. i like it.Thank you for your feed back :) <3 much love |
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Haha thanks mate! Sorry for the wordiness, but I just wanted to throw a few ideas for possible end game content to ponder over and build off of. Again, I think the game's great, and now since you've got the basic elements for a good game down you should start focusing on giving players things to aspire to and keep them coming back! Good luck and don't lose the spark of brilliance all of you have! |
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It should just be a chest plate. |
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alijr23Join Date: 2013-11-19 Post Count: 8 |
Ideas:
Like others said, leather armor, maybe leather+leather=hide, hide+rope=Leather armor decreases dmg by 1/3
Rocky shield, leather+rock=leathery rock, leathery rock+rope=rocky shield, makes all attacks do 1/5 dmg
Stick armor, stick+stick=bundle of sticks, bundle of sticks+rope=stick armor decreases dmg by 1/2, but can break
large bottle, can hold 2 souls, bottle+bottle=large bottle
soul armor, large bottle+rope=soul armor decreases dmg by 1/2, when looting corpse stores up to 2 souls, but slows you down.
coin necklace (increases loot chance) buy it in the shop for 8 coins.
machine gun (shoots faster), gun+gun=machine gun
magical stick, uses stick+bottle with soul=magical stick, it summons magic that does 2 dmg but can be upgraded with another bottle with soul, blue freezes/slows enemies, yellow is lighting, when hitting one enemy it bonces to the closet one near by, red sets on fire, green poisons enemies.
ghost necklace, coin necklace+bottle with soul=ghost necklace, which can summon a colored layer depending on what soul you used, red makes set enemies on fire, but it has less health, blue makes them have more health, but slower and weaker, yellow keeps away enemies, but doesn't hit hard in comparison, and the green poisons, they only have 3 health though at default
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alijr23Join Date: 2013-11-19 Post Count: 8 |
oops, meant for the rocky shield it decreases all dmg by 1/5 |
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alijr23Join Date: 2013-11-19 Post Count: 8 |
MORE ideas:
bundle of sticks+bottle with red soul=fire bomb, when tossed deals 2 hp of damage plus fire damage, but can also damage you
bottle with soul+stick=soul staff, shoots out power from the soul used, red does fire, blue does ice, green does poison, yellow does lightning, hitting every enemy near the main target.
shotgun, uses 5 bullets to spray 5 bullets, only good close range
sniper rifle, shotgun+bottle, you can close up to see far away enemies, but it shots very slowly and no longer spray shots, 5 damage.
saddle, hide+hide=saddle, can ride mounts.
frog mount, can be found behind double locked door in the shop, bought for 15 coins, the frog can jump far and move fast, useful in new dungeon idea.
water dungeon, can only walked across with the frog, and brings new enemies, piranha, squid, toad, can only be found by finding the blue key and using it on the exit.
new enemy, knight riding horse, is as fast as a scorpion and you need to kill both the horse and the knight, horse has 4 health.
another new enemy, dragoon rider, rides horse, run away from you and shoots with a sniper rifle
boss idea, general, holds a machine gun, shoots very fast but inaccurately, and reloads slowly, can spawn dragoon riders, up to 2, has 25 hp
another boss idea, witch, shoots fire balls, every now and then shoots a spread shot, shoots a large blue fireballs on health, has 20 hp, shoots blue fireballs when at 8 hp, and can summon bunnies.
another enemy, shadow bunnies, spawned by witch, is faster and stronger than the bunny, with 5 hp, and does 2 hp of damage.
water boss, giant water bug that attacks by surfacing up with it's horn, dealing up to 5 hp of dmg, spawns larvae that will slowly sap away your health if you don't shake them off, has 35 hp.
every boss gives 2 extra health when defeated, general gives 50 bullets, witch gives soul armor and random colored soul staff, and water boss gives beetle armor, which stops larvae from sapping blood, and protects 2/3 of all dmg done by enemies, and make you float to the ground from inner wings. |
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alijr23Join Date: 2013-11-19 Post Count: 8 |
I forgot i made magical stick idea so forget the soul staff |
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kilee2004Join Date: 2013-07-23 Post Count: 493 |
Can you tell me the audio for the shop? I LOVE that song sooo much |
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What about a feature that you can optionally choose before creating a dungeon called "Hardcore mode" or "Veteran setting"
Mobs can deal up to 2 damage sometimes. Ranged mobs have faster projectiles. Some monsters can cause screen effects to distract you. There is a mob that rarely spawns after a 25 minute mark if you haven't reached a door yet. It will emit noises to notify its there. But its main purpose is to kill the remaining players that haven't went deeper yet. It will deal 3 damage and will spawn 1% more often every minute that passes the 25 minute mark. Meaning you can't camp in the same floor to farm drops forever.
The loot you get on the difficulty is better, resulting in more bullets and such. Chance for daggers to spawn naturally. More unique stuff such as life fruits spawn more often. |
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I have an Idea involving the guns, make it so that the guns can be upgraded as well such as:
RED- Increases damage to 4
YELLOW-Bullets can heal allies you shoot(1 H.p per shot)
GREEN-Stuns target for about half a second
BLUE-Increased fire rate and becomes automatic when mouse is held down
To top it all off is a special soul that can only obtained by defeating a boss and collecting their soul is a boss soul:
BOSS SOUL-Bullets become rockets that deal 10 Damage to all Mobs that get hit by the explosion. |
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@chris
Nice ideas. But gun already does 4 damage, so it should do 5 damage with the red upgrade.
The boss soul idea is great. |
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I get flinged out of the lobby! Help!
The return of the signature: Coming soon on no cinemas! |
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JapxGamerJoin Date: 2014-12-29 Post Count: 177 |
How i get a hat ??? someone please tell me
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it would be nice to not loose your health boosts when you die
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