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nastyeddie
#179122166Saturday, December 05, 2015 12:44 AM GMT

I like to share my game ideas on the SF You get to play a single-player dynasty. You first choose a conference then choose a college. The college names are real, but player names are randomized. You play 10 random games using a simulation mechanic like this "[team1skill]-[team2skill]=offensivescoringvariable if offensivescoringvarible > -10 else scoring chance per minute = 0.01" You should get the area of where i'm going. After 8 games, if your in the top 2 of your conference, you play in a conference championship. Your rank after that decides the bowl you are in. Top 4 get into CFB Playoff, And then the teams down play in Bowls. At the end of the season your seniors are replaced with Freshmen. These Freshmen are decided by opening a card pack, containing Freshmen. And you repeat, lacks some replaybility, however is a early concept. "IT WAS TOO FAST"-Frostysvug during a RNHL Shootout
jimbobucky
Top 100 Poster
#179122253Saturday, December 05, 2015 12:46 AM GMT

Are you going to make it?
alejandroJUGO
#179122256Saturday, December 05, 2015 12:46 AM GMT

just do blue chip on ROB LOX. and make sure u put elite transfer packs 2
jimbobucky
Top 100 Poster
#179122358Saturday, December 05, 2015 12:48 AM GMT

And by the way, this might sound like a tired rhetoric if you've coded in the past, but if you're going to attempt to make something like this, start simple. Get the very basic mechanics down first. Such as, how is a game played? How does the script for a pack work? Write out ideas for algorithms on paper before putting them into ROBLOX lua
greattimmy111
#179122525Saturday, December 05, 2015 12:51 AM GMT

use recruiting instead of packs
nastyeddie
#179125617Saturday, December 05, 2015 1:45 AM GMT

This is just an idea. I don't have the scripting knowledge to do a project of this task.

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