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Zerio920
#180305384Friday, December 25, 2015 8:59 AM GMT

1. Create a brick with a visible surfacegui 2. Move it to a distant point (the point I used was 10000,10000,10000) 3. Behold as the GUI mysteriously levitates off of the brick's surface! 4. (Optional) Create another brick with a visible surfacegui at the origin to compare with the first brick. My game's hub resides at a distant point in space and contains surfaceguis, so you can imagine how annoying that would be.
Zerio920
#180332819Friday, December 25, 2015 8:48 PM GMT

bump

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