Protonyx
#181250057Friday, January 08, 2016 12:26 AM GMT

support
xPneumaticBear
#181250061Friday, January 08, 2016 12:26 AM GMT

It was an unnecessary update which limits players visions way too much, support. There is always room for improvement
malcom5298
#181250102Friday, January 08, 2016 12:27 AM GMT

Much support.
D351GN
#181250149Friday, January 08, 2016 12:28 AM GMT

Uh, yep, support.
CognitiveTheory
#181250200Friday, January 08, 2016 12:29 AM GMT

Support. Roblox needs to consider all of it's subcommunities when they release updates.
tsars
#181250231Friday, January 08, 2016 12:29 AM GMT

Support.
depthz
#181250235Friday, January 08, 2016 12:30 AM GMT

support
2py
#181250241Friday, January 08, 2016 12:30 AM GMT

Support this is pointless..
oxley902
#181250245Friday, January 08, 2016 12:30 AM GMT

Support. This is really aggravating.
Zach1102
#181250379Friday, January 08, 2016 12:32 AM GMT

Support
deanthecat
#181250482Friday, January 08, 2016 12:33 AM GMT

sssssssssssuuuuuuuuuuuuppppppppppppooooooooooooorrrrrrrrrrrrrtttttttttttttt
Mark_Dafoe
#181250544Friday, January 08, 2016 12:34 AM GMT

this update is the definition of horrible remove it support
XenderSquared
#181250604Friday, January 08, 2016 12:36 AM GMT

You people have to listen! Even if Roblox runs ok on "1" in the past, this is a future proofing thing. Roblox will become more advanced in the future and your computers will not run all of that stuff at the same time. Have you ever heard of render distance? Your older computers will not be able to render everything in the future when Roblox gets better.
bloxian1234567
#181250612Friday, January 08, 2016 12:36 AM GMT

I support.
RECL4IMER
#181250714Friday, January 08, 2016 12:37 AM GMT

But it was fine how it was and my PC was running fine. Roblox needs to adopt the saying "If it isn't broken then don't fix it".
EchoTheChimera
#181250722Friday, January 08, 2016 12:37 AM GMT

You have a valid argument, but "when Roblox gets better" Good one, yeah no. Roblox is a large enough platform that they need to consider the fact that not everyone can afford to buy buildersclub AND a new computer.
APOLL_O
#181250763Friday, January 08, 2016 12:38 AM GMT

Render distance has nothing to the amount of fog used. If they really to be advanced use draw distance rendering ya' nub.
Lord_Narwhal
#181251055Friday, January 08, 2016 12:42 AM GMT

"Render distance has nothing to the amount of fog used. If they really to be advanced use draw distance rendering ya' nub." why are you acting superior you aren't a programming expert that works for roblox
xPneumaticBear
#181251100Friday, January 08, 2016 12:43 AM GMT

xender, they didn't need to add fog. They could just have decreased vision of in range objects by 100-200 studs since the range of vision was nearly 800 studs before the fog decreased it to around 100 studs vision. There is always room for improvement
APOLL_O
#181251157Friday, January 08, 2016 12:44 AM GMT

You're I'm not a expert nor do I claim be, however I do play a lot of video games. Making me knowledgeable on video games hence why I can give my input my steam account worth two grand, I've played a lot of video x2. I have problem.
bluecheetah14
#181251169Friday, January 08, 2016 12:44 AM GMT

Support
APOLL_O
#181251256Friday, January 08, 2016 12:46 AM GMT

P.S That post was suppose to be stupid.
kalo7429
#181251560Friday, January 08, 2016 12:50 AM GMT

I quote a admin when I say this, if you would like to see the actual proof, PM me and i'll show you a gyazo. "Dunno, really. Anything I say about it would just be speculative." - Xerolayne ROBLOX ADMIN It has nothing to do with rendering! FEAR THE ROAR
the3sss
#181252164Friday, January 08, 2016 1:00 AM GMT

SUPPORT WTF. KINDA UPDATE IS THIS.. My Signature _-____---_-__--_-_-__d-_S___
Aeokieek
#181252219Friday, January 08, 2016 1:01 AM GMT

support - Federal Judge, Tyridian