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cooper135
#182093886Thursday, January 21, 2016 4:42 AM GMT

Once you fix 1 bug, like 10 others pop up. http://www.roblox.com/Komasan-item?id=340211415
harleybog6
#182093919Thursday, January 21, 2016 4:43 AM GMT

I can do Java but not Lua. >If you hate my stuff shut up and do better.
crystal_castles
#182093948Thursday, January 21, 2016 4:44 AM GMT

you should use variables more often so fixes are easier
harleybog6
#182093949Thursday, January 21, 2016 4:44 AM GMT

Also i can do some C# >If you hate my stuff shut up and do better.
Squidfid
#182093964Thursday, January 21, 2016 4:44 AM GMT

i once spent more than an hour working on an obscure castle and none of it was connected so it all fell apart once i tested it :(
llourinho
#182094032Thursday, January 21, 2016 4:45 AM GMT

[ Content Deleted ]
penguinology
#182094076Thursday, January 21, 2016 4:46 AM GMT

FIX YOUR DAMN GAME COOPER
AnonyAnonymous
#182094490Thursday, January 21, 2016 4:54 AM GMT

Cooper, consider thoroughly planning the logic of your scripts to avoid unexpected errors. The true "difficulty" is embedded within structural-reasoning, which you are experiencing.
Randcomo28
#182094565Thursday, January 21, 2016 4:56 AM GMT

I'm just making a Roblox scripting game using httpservice. ~ Off Topic Status: http://notifications.roblox.com/ ~
Sandwichism
#182094708Thursday, January 21, 2016 5:00 AM GMT

What I do is: Simple scripting, and using pre-made advance scripts and tweaking them #code do SiggyText else print("Missing siggy")

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