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NinjaboySC
#182405119Monday, January 25, 2016 10:52 PM GMT

this doesnt actually work, and what its supposed to do is activate when script.Parent.Value == 3, but it doesnt repeat wait() until script.Parent.Value == 3 script.Parent.Parent.Music:Stop() i = Instance.new("Sound") i.Parent = script.Parent.Parent i.Name = "finalmusic" i.SoundId = "http://www.roblox.com/asset/?id=143681117" i.Volume = 1 i:Play() wait(5) i:Stop() i:Destroy() script.Parent.Parent.Music.Pitch = 1.2 game.Workspace.Sound:Play() wait(1) script:Destroy() please help
Klink45
#182405212Monday, January 25, 2016 10:53 PM GMT

Use the changed event. script.Parent.Changed:connect(function() if script.Parent.Value == 3 then --Do something. end end) u sicko! http://www.roblox.com/u-sicko-item?id=328185093
FrostOver
#182405249Monday, January 25, 2016 10:53 PM GMT

use the .Changed event
NinjaboySC
#182405507Monday, January 25, 2016 10:57 PM GMT


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