ScerzyJoin Date: 2010-12-27 Post Count: 1082 |
I'll give you some pay if you can make a script that'll select 1 out of 5 models that I made randomly and spawn it in different areas and at different orientations.
Here's the twist. Some areas of the map have to be excluded, 5 areas to be exact. So say the map extends from -500 to 500 in the x and z direction. I will have 5 buildings, so these models that I made CANNOT spawn in these buildings. More info on that if you tell me you can do that.
The models will have to spawn and be rotated in different angles. I don't want any of them upside down or titled though, just slightly rotated with respect to the x axis.
One final note, and this is where I get tripped up on. I can do everything but this part. I need these models to spawn right ontop of the terrain. The problem is that the floor and scenery I'm making is full of hills and valleys. so these models have to detect the orientation of whats under it and spawn at that orientation and attach to the floor anchored. I'm not even sure if this is possible but there might be an easier way.
Pay will be between 100-200 robux I guess depending on its effectiveness
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ScerzyJoin Date: 2010-12-27 Post Count: 1082 |
bump, will be upping the pay if needed
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Just make a lot of invisible squares and do math random do make the model spawn at one of them |
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ScerzyJoin Date: 2010-12-27 Post Count: 1082 |
I mean I could do that but the problem is I don't know how to make it detect the orientation of what its spawning on and tilt to spawn right ontop of it
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Okay, well lots of math to spawn in the right orientation, I would also say; that pay is WAYYYY tooo low. Bump it up to, 1000, or 2000 robux. |
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ScerzyJoin Date: 2010-12-27 Post Count: 1082 |
Not that low for a script so simple. I literally have every single part but am missing one line and that's how to orient itself to attach to a brick
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SwoofJoin Date: 2010-03-13 Post Count: 16146 |
easy fix - just have multiple versions of the model that is already set in the right orientation for the spawn
so if script choses slanted spawn then clone the model that is already slanted into workspace |
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Orienting the model, is not a simple part. It would involve some math. You would need to get the other part's position, and angle and somehow distribute that to your model. |
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ScerzyJoin Date: 2010-12-27 Post Count: 1082 |
You see that would be easy for me its just that it's spawning over a random brick that I don't know of until the script runs. That's why is harder than it should be
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These kis are all dumb xD.
"orienting is not simple"
um yes it is, gg.
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kids*
i'll do it for you, there's no need to place a bunch of invisible parts down.. |
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xMixtyJoin Date: 2013-08-21 Post Count: 201 |
op wrong forum use scripters |
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ScerzyJoin Date: 2010-12-27 Post Count: 1082 |
Game Design
This is the forum to get help, talk about future ROBLOX game ideas, or gather an awesome building team.
"Gather an awesome building team"
"Hiring scripter"
No I think I'm in the right place.
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Ignore xMixty, she is really unintelligent.
| aviator of the forums | aerogod, hourtan | "hell is paved with good intentions" | greatness of gd | |
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xMixtyJoin Date: 2013-08-21 Post Count: 201 |
Go to scripters becuz there is not alot of good scripters here |
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xMixty, there are a ton of good scripters here. stfu
| aviator of the forums | aerogod, hourtan | "hell is paved with good intentions" | greatness of gd | |
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xMixtyJoin Date: 2013-08-21 Post Count: 201 |
sorry he's just upset he wasnt hired to build something for me |
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>xcuse use xmix
>This Triumph is a damn CHAMPION
>We have plenty of scripters. litalela is like da best
>You aren't the only person hiring.
>He is in the right forum.
>And scripting help IS welcome here, but not really accepted. Scripters are better help.
>Cheers
#Hashtag |
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xMixtyJoin Date: 2013-08-21 Post Count: 201 |
Advice go to the scripters forum to find willing scripters they help you and are not well nvm they are just a better forum to find scripters. |
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>Yeeeeeeeeeeeeeeeeeeeeeesssssssssssss
>Just....Repeat...What...was..uhm...said....already....
>Cheers
>#Hashtag |
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SteamyMuJoin Date: 2012-04-09 Post Count: 1197 |
Calculate the positional and rotational offset of other part based on a root and CFrame accordingly |
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gulletJoin Date: 2008-08-14 Post Count: 96 |
@Scerzy I could walk you through it if you're interested in learning, just PM me. |
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I actually forum on Scripters quite often, and speaking by experience, generally most people there don't like requests like this.
You're supposed to ask for help or help someone with an existing script that they attempted at making, and from there, the Scripters will correct the script for you.
Hardly ever do they take requests. |
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