XoniousJoin Date: 2009-01-01 Post Count: 1820 |
I am looking for a textlabel that types out its own text, which I already have but you may have to make yourself, and when the box gets full with words, it moves down a bit
EX1:
TEXT: "Hello! My name is james and I am a very nice person and I am very happy to meet you and blah blah blah blah bl-" - The textlabel gets filled here, so the textlabe moves down when you click the "Z" key, and then once it moves down, this is at the top because there is now more room:
"appy to meet you and blah blah blah blah blah" - and it keeps typing down to
"blah blah hi blah blah person blah blah" - then that loops, and it is the same thing with clicking the Z key.
I need a script/,odel that does that and works.
If you need a typing text script, I can provide it via messages.
[PAY]: I am willing to pay AT THE LEAST 300R$. This can go up to 1500R$ [ALL PAYOUTS, NO TAX, NO DEDUCTIONS, NO TRICKS]
The price all depends on:
-Clean Code
-Efficient Code
-Works smoothly
-No errors
-Nothing I have to fix
-Time it takes
-How long the code is
-How easy it is to implement it into an NPC.
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
[Title fix]: text scripting*
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llaserxJoin Date: 2011-12-10 Post Count: 53069 |
U want it efficiently
Yet pricing the person on how long it takes to make it? |
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
I don't expect it to be done in 1 minute, but I don't want it done in 14 days.
As long as it doesn't take TOO long but works good, it's fine.
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I'm somewhat confused by all that "bla blah hi eh"
but I can try |
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
That was just a placeholder for the text.
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
[Another good example]:
Imagine you're typing on something like Microsoft Word.
When one page gets filled, Word moves down a bit to the next page, but you can still see the page above, and it is still there.
[Second EX]:
The text is typing out, so when the top line gets filled, the text moves down to the next line. Never oes the text delete/remove itself.
But when you click "Z", the 'text camera' should move down a bit, showing the next line.
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
b |
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marfitJoin Date: 2013-01-10 Post Count: 2539 |
This is fairly easy, just add letters after waits, and have different pages. I did this in 1 hour (bulky stuff) |
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""Hello! My name is James and I am a very nice person and I am very happy to meet you and blah blah blah blah bl-""
An algorithm to accomplish this is to simply store the value of the original text-size limit within a variable.
Afterwards, utilize a conditional statement bound within a UserInputService-based function to determine whether the current size of the text string is equally divisible by the text limit when the "Z" key is pressed, making sure that you add a "\n" escape sequence if the condition is true.
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
BEST Example:
[Code for typing text goes here]
text1 = "Hello! Welcome to my new game!"
text2 = "You can build here!"
text3 = "Also, everything you see here may not work correctly, because some things are just like that!"
- Notice how text3 went to another line? Instead of the text getting smaller to make room for it, the textbox should lower itself, leaving a whole new line for the remaining of the text.
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e.e I thought of a simple way to do this if you don't want to do serious scripting =p
just select wordwrapped for the text
and make a new Textbox appear when the font reaches a certain size
something like that
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XoniousJoin Date: 2009-01-01 Post Count: 1820 |
b2
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Just add waits, and for do loops into the coding. You can also make the textbox/textlabel TextWrapped, which moves the code unto the next line.
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