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bubbaman73
#182918049Wednesday, February 03, 2016 3:29 AM GMT

So the script i made inserts welds into the model to the torso. but all the parts go inside each other. i want them to retain their position. help? local plan = workspace.PlanarTheorem local plr = game.Players.LocalPlayer script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then for i, prt in pairs(hit.Parent:GetChildren()) do -- Hats if prt:IsA("Hat") then prt.Handle.Transparency = 1 elseif prt:IsA("Part") then prt.Transparency = 1 end local cactus = script.Parent.Parent.Cactus:Clone() cactus.Parent = hit.Parent cactus:SetPrimaryPartCFrame(hit.Parent.Torso.CFrame) for i, piece in pairs(cactus:GetChildren()) do local weld = Instance.new("Weld",piece) weld.Part0 = piece weld.Part1 = hit.Parent.Torso piece.Anchored = false end end end end) <3 cats <3
bubbaman73
#182919716Wednesday, February 03, 2016 4:04 AM GMT

bump <3 cats <3
bubbaman73
#182920688Wednesday, February 03, 2016 4:28 AM GMT

bump 2 <3 cats <3

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