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Aovis
#182935645Wednesday, February 03, 2016 4:52 PM GMT

I've tried using :WaitForChild and even changing the script to a local script, nothing is working, the game recognizes every other boolean except that specific one
CreativitiesUnity
#182935672Wednesday, February 03, 2016 4:53 PM GMT

Where's your code? Is FE on, not that it'd matter here if it's already a child -your friendly neighborhood scripter
Aovis
#182935829Wednesday, February 03, 2016 4:58 PM GMT

FE is off -- if script.Parent.Background.Script.Disabled == false then wait(5) script.Bool2 = true
sycips
#182936235Wednesday, February 03, 2016 5:09 PM GMT

script.Bool2.Value = true Maybe this works... (Because I'm assuming that Bool2 a BoolValue is :P) ~sycips~
Nickelele
#182936407Wednesday, February 03, 2016 5:14 PM GMT

^ Ok.
Aovis
#182936456Wednesday, February 03, 2016 5:15 PM GMT

Oh ya! lmao, sorry... thanks sycips, sometimes knowing more than one language isn't always the best thing

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