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swimmaster07
#183023476Friday, February 05, 2016 3:52 AM GMT

The sound id is correct. What am i doing wrong... local player = game.Players.LocalPlayer local mouse = player:GetMouse() local tool = script.Parent local Handle = tool:WaitForChild("Handle") local debounce = false tool.Activated:connect(function() if debounce == false then debounce = true local ball = Instance.new("Part", game.Workspace) game.Debris:AddItem(ball, .5) ball.Shape = "Ball" ball.FormFactor = "Custom" ball.Size = Vector3.new(0.8, 0.8, 0.8) ball.BrickColor = BrickColor.new("Lily white") ball.CanCollide = false ball.CFrame = Handle.CFrame ball.CFrame = CFrame.new(ball.Position, mouse.hit.p) local v = Instance.new("BodyVelocity", ball) v.velocity = ball.CFrame.lookVector * 90 v.MaxForce = Vector3.new(math.huge, math.huge, math.huge) local firesound = Instance.new("Sound", ball) firesound.SoundId = "280717841" firesound:Play() game.Debris:AddItem(firesound, 3) wait(.4) debounce = false end end)
FireAlarmPanel
#183027246Friday, February 05, 2016 5:06 AM GMT

It should be firesound.SoundId = "http://www.roblox.com/asset/?id=280717841", not firesound.SoundiId = "280717841".

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