local weld=Instance.new("Weld")
weld.Part0=character.Head
weld.C0 =character.Head.CFrame:inverse()
weld.Part1=Tool.Handle
Tool.Handle.CFrame=character.Head.CFrame*CFrame.new(0,0,10)
weld.C1=Tool.Handle.CFrame:inverse()
weld.Parent=character.Head
this is supposed to weld the gun to the player's head, but it only moves the head and not the gun
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