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VezzieOG
#183386205Thursday, February 11, 2016 7:51 PM GMT

It's a good thing we can use them when we don't like the new physics
HollieSparkles
#183386682Thursday, February 11, 2016 8:02 PM GMT

I like the new physics
RenderErrorV3
#183387568Thursday, February 11, 2016 8:22 PM GMT

@hollie. what about the people who dont like the new physics?
HollieSparkles
#183391938Thursday, February 11, 2016 9:41 PM GMT

they'll have to live with it
good_evening
#183392002Thursday, February 11, 2016 9:42 PM GMT

It's up to the game developers to make their physics compatible with the new physics.
wonderful72pike
#183392249Thursday, February 11, 2016 9:46 PM GMT

Workspace > PhysicalPropertiesMode, set it to "Legacy" The only thing the update did was make the "Default" option have the new physics. I don't even think that's been implemented yet.
TealTeam
#183396576Thursday, February 11, 2016 10:54 PM GMT

They will, in the future, remove legacy from the game and we'll be stuck with new. I agree, they should leave legacy here. No reason to hurt several ranges of game communities, including my own, just to change over to some fake physics thing. What the hell is FrictionWeight anyway? Never learned that in science class...
HollieSparkles
#183396866Thursday, February 11, 2016 10:59 PM GMT

^ please tell me you're joking.... you didn't learn anything about the friction of different surfaces or how weight changes how that behave?!?

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