Wondering how I can set the brick surface to Smooth? I tried changing "local part = Instance.new("Part",workspace.PartStorage)" to "local part = Instance.new("Smooth",workspace.PartStorage)" and it didn't seem to even spawn the blocks? I'm a bit new to LUA scripting so sorry. This isn't my script either..
wait(2)
workspace:WaitForChild("PartStorage")
while true do
wait(0.5) -- How long in between drops
local part = Instance.new("Part",workspace.PartStorage)
part.BrickColor=BrickColor.Yellow()
local cash = Instance.new("IntValue",part)
cash.Name = "Cash"
cash.Value = 1 -- How much the drops are worth
part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1,0)
part.Size=Vector3.new(1,1,1) -- Size of the drops
game.Debris:AddItem(part,20) -- How long until the drops expire
end |