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FaZeRoster
#183458877Friday, February 12, 2016 10:56 PM GMT

Wondering how I can set the brick surface to Smooth? I tried changing "local part = Instance.new("Part",workspace.PartStorage)" to "local part = Instance.new("Smooth",workspace.PartStorage)" and it didn't seem to even spawn the blocks? I'm a bit new to LUA scripting so sorry. This isn't my script either.. wait(2) workspace:WaitForChild("PartStorage") while true do wait(0.5) -- How long in between drops local part = Instance.new("Part",workspace.PartStorage) part.BrickColor=BrickColor.Yellow() local cash = Instance.new("IntValue",part) cash.Name = "Cash" cash.Value = 1 -- How much the drops are worth part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1,0) part.Size=Vector3.new(1,1,1) -- Size of the drops game.Debris:AddItem(part,20) -- How long until the drops expire end
badguy1233
#183458993Friday, February 12, 2016 10:57 PM GMT

There is no Instance called "Smooth" Try changing part.TopSurface,part.BottomSurface, and so on
FaZeRoster
#183459192Friday, February 12, 2016 11:00 PM GMT

Ight I got it fixed thank you!

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