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PAUL566
#183484264Saturday, February 13, 2016 4:51 AM GMT

Im just started to get into scripting and i was trying to make a code to mean that after all the lights go by("red,yellow,green,) a wall which are infront of the lights will disappear and will be able to be walk through with having cancollide off,but i wanted the wall the reapear and to change the color of the wall after it reappeared But i dont know how to code it and i was wondering if you guys can tell me how to and what it means. Here's the script local redlight = game.workspace.StartLight.RedModel.LightBulb.PointLight local yellowlight = game.Workspace.StartLight.YellowModel.LightBulb.PointLight local greenlight = game.Workspace.StartLight.GreenModel.LightBulb.PointLight local StartWall = game.workspace.StartWall redlight.Enabled = true wait(1) redlight.Enabled = false wait(1) yellowlight.Enabled = true wait(1) yellowlight.Enabled =false wait(1) greenlight.Enabled = true wait(1) greenlight.Enabled = false StartWall.Transparency = 1 StartWall.CanCollide = false wait ( 2) StartWall.BrickColor.new"linen") help
128Gigabytes
#183484394Saturday, February 13, 2016 4:54 AM GMT

while true do redlight.Enabled = true wait(1) redlight.Enabled = false wait(1) yellowlight.Enabled = true wait(1) yellowlight.Enabled =false wait(1) greenlight.Enabled = true wait(1) greenlight.Enabled = false StartWall.Transparency = 1 StartWall.CanCollide = false wait (2) StartWall.BrickColor = BrickColor.new("linen") StartWall.CanCollide = true end
PAUL566
#183484676Saturday, February 13, 2016 4:59 AM GMT

doesn't work 23:58:48.754 - new is not a valid member help
128Gigabytes
#183484761Saturday, February 13, 2016 5:01 AM GMT

Post your current script.
PAUL566
#183484921Saturday, February 13, 2016 5:04 AM GMT

local redlight = game.workspace.StartLight.RedModel.LightBulb.PointLight local yellowlight = game.Workspace.StartLight.YellowModel.LightBulb.PointLight local greenlight = game.Workspace.StartLight.GreenModel.LightBulb.PointLight local StartWall = game.workspace.StartWall redlight.Enabled = true wait(1) redlight.Enabled = false wait(1) yellowlight.Enabled = true wait(1) yellowlight.Enabled =false wait(1) greenlight.Enabled = true wait(1) greenlight.Enabled = false StartWall.Transparency = 1 StartWall.CanCollide = false wait ( 2) StartWall.BrickColor.new("linen") help
cofunction
#183484969Saturday, February 13, 2016 5:05 AM GMT

StartWall.BrickColor = BrickColor.new("linen")*
PAUL566
#183485219Saturday, February 13, 2016 5:10 AM GMT

thx help

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