of     1   

solbrillan
#183613232Sunday, February 14, 2016 9:04 PM GMT

--run this script & look at the beautiful, colorful render :) pi = 3.14 local x, y, r = 0, 0, 1 for i = 1, 360 do local angle = i * math.pi / 180 local ptx, pty = x + r * math.cos( angle ), y + r * math.sin( angle ) part = Instance.new("Part", game.Workspace) part.BrickColor = BrickColor.new(math.random(301,365)) part.Size = Vector3.new (10,20,10) part.Transparency = 0.9 part.CanCollide = false part.Anchored = true part.Position = Vector3.new ( ptx*90,0, pty*120 ) part.CanCollide = true end pi = 3.14 local x, y, r = 0, 0, 1 for i = 1, 360 do local angle = i * math.pi / 180 local ptx, pty = x + r * math.cos( angle ), y + r * math.sin( angle ) part = Instance.new("Part", game.Workspace) part.BrickColor = BrickColor.new(math.random(301,365)) part.Size = Vector3.new (10,20,10) part.Transparency = 0.9 part.CanCollide = false part.Anchored = true part.Position = Vector3.new ( ptx*180,0, pty*180 ) part.CanCollide = true end pi = 3.14 local x, y, r = 0, 0, 1 for i = 1, 360 do local angle = i * math.pi / 180 local ptx, pty = x + r * math.cos( angle ), y + r * math.sin( angle ) part = Instance.new("Part", game.Workspace) part.BrickColor = BrickColor.new(math.random(301,365)) part.Size = Vector3.new (10,20,10) part.Transparency = 0.9 part.CanCollide = false part.Anchored = true part.Position = Vector3.new ( ptx*120,0, pty*90 ) part.CanCollide = true end

    of     1