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Spectroxis
#183614082Sunday, February 14, 2016 9:14 PM GMT

how do i make the ai Walk to The Block named End without Hitting any walls using the path finding service i have tried many attempts on my own but have not worked so i created this model for some help thank you . LINK : http://www.roblox.com/AI-Need-help-item?id=363721947 CLOSEST ATTEMPT : f = Instance.new("Model",game.Workspace) f.Name = "Path" while true do path = game:GetService("PathfindingService"):ComputeRawPathAsync(game.Workspace.TheCoolOne1230.Torso.Position,game.Workspace.DevDeadly3652.Torso.Position,500) points = path:GetPointCoordinates() f:ClearAllChildren() for plr = 0,#points do game.Workspace.TheCoolOne1230.Humanoid:MoveTo(points[i]) end for p = 1,#points do part = Instance.new("Part",f) part.Anchored = true part.CanCollide = false part.BrickColor = BrickColor.new("Really black") part.Material = "Neon" part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.Size = Vector3.new(1,1,1) part.Position = points[p] game.Workspace.TheCoolOne1230.Humanoid.WalkToPoint = points[p] end end
Spectroxis
#183615293Sunday, February 14, 2016 9:31 PM GMT

D;
Spectroxis
#183620234Sunday, February 14, 2016 10:43 PM GMT

lol i almost bet every person who looks at this is completely Clueless ;D
SwagCuzYolo
#183621233Sunday, February 14, 2016 10:57 PM GMT


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