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HatLicense
#183647536Monday, February 15, 2016 4:52 AM GMT

How would I make a Part float towards another? Like I want Brick B to float towards Brick C
cntkillme
#183647567Monday, February 15, 2016 4:53 AM GMT

There are a couple of ways about doing this, the easiest way would be to use a BodyPosition object and set the position to C's position
HatLicense
#183649745Monday, February 15, 2016 5:25 AM GMT

What do you mean? local z = Instance.new("BodyVelocity", p) z.maxForce = Vector3.new(math.huge, math.huge, math.huge) z.velocity = plr.Character.HumanoidRootPart.CFrame.lookVector*50 How would I tell it to float towards the Characters Torso?

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