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[Question I'm asking, the rest of the thread is mainly why I ask]
I heard a while ago, and I'm not entirely sure where, that using to many Unions in a single server/place would cause lagg, or for the game not to function correctly.
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[This part doesn't necessarily need to be read]
Recently I've been working on a remade, THIRD version of a Project deemed "End of Days" that I began by myself roughly at the beginning of 2014. When I first began I had relatively 0 building experience, and no idea how it would turn out. Over some time, I began getting better, atleast I would say so.
First map ever built / First Attempt:
http://www.roblox.com/games/122083256/End-of-Days-Original-Map
Second map ever built / Second Attempt:
http://www.roblox.com/games/122499861/Project-End-of-Days
With the knowledge I learned during the building of the two maps, I plan to take a third attempt, at re-designing and creating newer buildings, using texture, unioning, and changing mostly everything in the second map, that utilizes smooth terrain.
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[Closing]
If you would like to, you can follow along with the Development here in this place before any buildings are placed over the older ones:
http://www.roblox.com/games/122501641/Development-Center
Thanks for any of you whom read the extra sections, and also to those of whom can answer the question at hand.
Sincerely, KingTwisted. |