cam = workspace.CurrentCamera
repeat wait() until game.Players.LocalPlayer
repeat wait() until game.Players.LocalPlayer.Character
Head = game.Players.LocalPlayer.Character:WaitForChild("Head")
cam.CameraType = "Scriptable"
cam.CameraSubject = Head
--// I know that if the camera subject is defined, that will over ride the focus, but it still doesn't focus on "Head"
--// Trying to make it nil doesn't work, it stays on Humanoid
game["Run Service"].RenderStepped:connect(function()
cam.CoordinateFrame = CFrame.new(Head.Position + Vector3.new(15,0,0))
cam.Focus = CFrame.new(Head.Position)
end)
-- It doesn't 'focus' on to the head, I've always had a problem working with the focus so I just cheated and used Interpolate to set the focus, but that will glitch it out for what i'm trying to do |