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axelvts
#183787087Wednesday, February 17, 2016 12:10 AM GMT

Alright, so my morphed character is not visible to other players (and they not visible to me) when we're morphed on my special characters. Someone said it could be an issue with "local", but IDK what to do. Here is the first bit and the first morph (FakeHead) on the script. Help? -------------------------------------------------------- local ply = game.Players.LocalPlayer script.Parent.MouseButton1Click:connect(function() ply = game.Players.LocalPlayer if ply.Character:findFirstChild("Humanoid") ~= nil then local d = ply.Character:GetChildren() for i=1, #d do if (d[i].className == "Hat") then d[i]:remove() end end ---------------------------------------------------------- local a = script.Parent.FakeHead:clone() local b = script.Parent.Neck:clone() local c = script.Parent.Chest:clone() local d = script.Parent.Core:clone() local e = script.Parent.Pelvis:clone() local f = script.Parent.LShoulder:clone() local g = script.Parent.RShoulder:clone() local hi = script.Parent.LElbow:clone() local ic = script.Parent.RElbow:clone() local j = script.Parent.LWrist:clone() local k = script.Parent.RWrist:clone() local l = script.Parent.LHip:clone() local m = script.Parent.RHip:clone() local n = script.Parent.LAnkle:clone() local o = script.Parent.RAnkle:clone() local p = script.Parent.LFoot:clone() local q = script.Parent.RFoot:clone() ---------- local A = a:GetChildren() local B = b:GetChildren() local C = c:GetChildren() local D = d:GetChildren() local E = e:GetChildren() local F = f:GetChildren() local G = g:GetChildren() local H = hi:GetChildren() local I = ic:GetChildren() local Jc = j:GetChildren() local K = k:GetChildren() local L = l:GetChildren() local M = m:GetChildren() local N = n:GetChildren() local O = o:GetChildren() local P = p:GetChildren() local Q = q:GetChildren() ------------------------------ a.Parent = ply.Character local A = a:GetChildren() for i=1, #A do if A[i].className == "Part" or "UnionOperation" then local W = Instance.new("Weld") W.Part0 = a.Middle W.Part1 = A[i] local CJ = CFrame.new(a.Middle.Position) local C0 = a.Middle.CFrame:inverse()*CJ local C1 = A[i].CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = a.Middle end local Y = Instance.new("Weld") Y.Part0 = ply.Character["FakeHead"] Y.Part1 = a.Middle Y.C0 = CFrame.new(0, 0, 0) Y.Parent = Y.Part0 end local h = a:GetChildren() for i = 1, # h do if h[i].className == "Part" or "UnionOperation" then h[i].Anchored = false h[i].CanCollide = false end end -----------------------------------------------------------------------------------
axelvts
#183787227Wednesday, February 17, 2016 12:11 AM GMT

(I can see my character- but they can't see my character- and others have the same issue as I do)
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#183788303Wednesday, February 17, 2016 12:27 AM GMT

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axelvts
#183790590Wednesday, February 17, 2016 12:56 AM GMT

... Yes... Oh, that's why..... How do I get around that?
axelvts
#183791079Wednesday, February 17, 2016 1:02 AM GMT

(Also- how can I still make it non laggy?)
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#183791132Wednesday, February 17, 2016 1:03 AM GMT

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axelvts
#183791961Wednesday, February 17, 2016 1:13 AM GMT

Well, I have already had some exploiters in my pre pre pre alpha game- so..... I'd rather not- how do I use the remote stuff? I haven't found a non confusing video that covers the topic...
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#183796248Wednesday, February 17, 2016 2:08 AM GMT

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#183796339Wednesday, February 17, 2016 2:09 AM GMT

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#183797147Wednesday, February 17, 2016 2:19 AM GMT

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axelvts
#183815436Wednesday, February 17, 2016 10:23 AM GMT

Thanks man, I'll try it out tomorrow when I'm less busy. : ) I appreciate the help a lot.
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#183878614Thursday, February 18, 2016 10:55 AM GMT

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axelvts
#183906028Thursday, February 18, 2016 10:41 PM GMT

Gonna start up on it in a little bit- just got home from work and set everything up to work on. Gonna go get some fewds- then typey typey typey away...e. C :
axelvts
#183908066Thursday, February 18, 2016 11:11 PM GMT

Yeah, I tried it but I can't seem to figure out the issue..... http://www.roblox.com/Morfffd-item?id=365642809 (How I have everything set up)
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#183910611Thursday, February 18, 2016 11:49 PM GMT

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axelvts
#183914980Friday, February 19, 2016 12:55 AM GMT

No outputs at all... I forgot to make some print tests to see where it stops...
axelvts
#183915012Friday, February 19, 2016 12:55 AM GMT

See any errors in the script? (Longer due to more parts being put in.)
axelvts
#183964587Friday, February 19, 2016 10:11 PM GMT

Well, let me know if you're still working on it. : ) I'll try again on it later tonight- maybe.
axelvts
#184021369Saturday, February 20, 2016 7:32 PM GMT

: / I've got nothing... Anyone see any errors?
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#184033924Saturday, February 20, 2016 11:02 PM GMT

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axelvts
#184040652Sunday, February 21, 2016 12:53 AM GMT

'Aight, thanks- Man- I appreciate it. : )

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