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Pyracel
#184097945Sunday, February 21, 2016 9:06 PM GMT

The code below is for positioning the camera so that the player can make a custom character. After the BoolValue CC is false it reverts the current camera to the head of the player. For some reason, the camera is all crapped up and doesnt look right in first person. What can I do to fix this? local target = workspace:WaitForChild("Viewpart") local camera = workspace.CurrentCamera camera.CameraType = "Scriptable" camera.CameraSubject = target --camera.Focus = CFrame.new(target.Position) local angle = 90 local i = 0 wait(0.5) while script.Parent.CC.Value == true do wait(0.09) camera.CoordinateFrame = CFrame.new(workspace.OtherThing.Position) --Start at the position of the part camera.CameraType = "Track" end if script.Parent.CC.Value == false then --CC stands for CharacterCustomizer and its a BoolValue camera.CameraSubject = script.Parent.Parent.Character:WaitForChild("Head") wait(0.1) camera.CameraType = "Scriptable" wait(0.01) camera.CameraType = "Custom" end
Pyracel
#184098473Sunday, February 21, 2016 9:13 PM GMT

Bump
Pyracel
#184099700Sunday, February 21, 2016 9:32 PM GMT

Bump
Pyracel
#184108847Sunday, February 21, 2016 11:49 PM GMT

Bump

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