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Shwerpyyy
#184132722Monday, February 22, 2016 6:42 AM GMT

How would one go about saving a table in a player, so when they come back it will load that table from that player? I dont even know what im saying
Lem0nzzx
#184132769Monday, February 22, 2016 6:44 AM GMT

I'd just say you'd have better luck creating a folder and storing values inside? ________________________________________________________________________
128Gigabytes
#184133096Monday, February 22, 2016 6:56 AM GMT

You save it to the data store. The data store is not linked to players, but you can use the players userId as the key so all players have a unique save key.
Shwerpyyy
#184163248Monday, February 22, 2016 11:10 PM GMT

I know how to make data stores, and store regular boolvalues and numvalues, but I just dont know how to put a whole TABLE in there
iondriver
#184163434Monday, February 22, 2016 11:13 PM GMT

You just call the reference variable as the entry, as far as I can remember. If that doesn't work you can use JSONEncode(table) to turn your table into a string, and then save the string. When you want to load, you can use JSONDecode(string) to turn the string back into a table.
LeitrisArcade
#184163472Monday, February 22, 2016 11:13 PM GMT

I believe you're looking for JSON http://wiki.roblox.com/index.php?title=JSON FilteringDisabled is for squares
128Gigabytes
#184183958Tuesday, February 23, 2016 5:11 AM GMT

You can directly store tables to the data store it will handle the json for you.

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