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Phalliux
#184288640Thursday, February 25, 2016 4:59 AM GMT

Looking to get some cool horror game scripts like making monsters/npcs appear randomly and then animating them or anything that will improve a horror game. Im a builder and strictly not a scripter which is the reason why I come here for help in the scripting department lol. So if anyone has been to "Surrealism" the creator made a monster npc that is levitating and pathfinds you, which is what im trying to go for aswell or just a script that makes the npc appear randomly infront of you. I'm sorry for the mess of this... But yes any help is taken!
Phalliux
#184289173Thursday, February 25, 2016 5:16 AM GMT

Ok so I made a mess and want to make it clear, what I meant is.. I want a script where I put a model in lighting for example and at random times the model appears in my case the model is a npc
MightyDantheman
#184289297Thursday, February 25, 2016 5:19 AM GMT

Do you want it to spawn in random points, near the player, same spot, or whatever else? There are a lot of things you can do when it comes to cloning an object into the Workspace. ~MightyDantheman
Phalliux
#184289453Thursday, February 25, 2016 5:23 AM GMT

To be honest those are all great and i'd be grateful for any of those! Wish I was as gifted as scripters!!
MightyDantheman
#184289533Thursday, February 25, 2016 5:25 AM GMT

You could always start learning ROBLOX Lua. It's actually pretty easy once you understand how things work. As for those scripts, which would you prefer? Also, how many players will be on this server? ~MightyDantheman
Phalliux
#184289592Thursday, February 25, 2016 5:27 AM GMT

We're going for 3 players max, the best script im thinking is going to be the one where it appears in the same spot while the others are cool theyre better suited for 1 player servers.
MightyDantheman
#184289721Thursday, February 25, 2016 5:31 AM GMT

One last thing, do you want the time that it exists in the Workspace to be random as well? ~MightyDantheman
Phalliux
#184289778Thursday, February 25, 2016 5:33 AM GMT

Yeeeah that would be awesome!!
PortgasDRyuu
#184290628Thursday, February 25, 2016 5:54 AM GMT

while true do wait(2) p = game.Players:GetChildren() wait(math.random(1, 10)) -- Change "10" to set maximum time before it appeared again t = game.Lighting.Model:clone() t.Parent = game.Workspace t.Part.Position = p[math.random(#p)].Character.Torso.Position +Vector3.new(5, 5, 5)--Change t.Part.Position to your npc's Torso wait(3)-- set how long it will disappear t:Destroy() end here is mine "what ever your doing in life you need a duck" - 2Rgames
PortgasDRyuu
#184290671Thursday, February 25, 2016 5:55 AM GMT

oh wait(3) set how long you need to wait UNTIL it dissapear soz "what ever your doing in life you need a duck" - 2Rgames
Phalliux
#184290840Thursday, February 25, 2016 6:00 AM GMT

ahh thanks for your version aswell!
PortgasDRyuu
#184291049Thursday, February 25, 2016 6:07 AM GMT

lol epic fail it only teleport the torso while true do wait(2) p = game.Players:GetChildren() wait(math.random(1, 10)) -- Change "10" to set maximum time before it appeared again t = game.Lighting.Model:clone() t.Parent = game.Workspace print(p[math.random(#p)].Character.Torso.Position) t:MoveTo(p[math.random(#p)].Character.Torso.Position +Vector3.new(5, 5, 5)) wait(3)-- set how long it will disappear t:Destroy() end This one should work like teleport like slenderman "what ever your doing in life you need a duck" - 2Rgames

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