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Zechariax
#184529116Monday, February 29, 2016 6:30 AM GMT

Please! I need help! I am trying to make a weld between a brick and a player's head. That way, when they walk, the brick will always match the player's CFrame, shifted to a certain spot. So I made this: local blscr1 = Instance.new('Part', workspace); -- there were some properties defined here: i removed them for legibility local head = game.Players.LocalPlayer.Character:FindFirstChild('Head'); blscr1.CFrame = head.CFrame:toWorldSpace(CFrame.new(0,-1,5)) * CFrame.Angles(-math.rad(60),0,0); local weld = Instance.new('Weld'); weld.Part0 = head; weld.C0 = CFrame.new() weld.Part1 = blscr1; weld.C1 = blscr1.CFrame:toObjectSpace(head.CFrame):inverse() weld.Parent = blscr1; blscr1.Anchored = false; NO MATTER WHAT I DO::: unanchoring, changing the c0, and c1, or whatever, THE PLAYER CAN"T MOVE! HE IS STUCK! how Do i fix this? thanks!
Zechariax
#184535437Monday, February 29, 2016 2:31 PM GMT

bump
Zechariax
#184554010Monday, February 29, 2016 10:51 PM GMT

Bump! Does no one understand welding? And please if you're going to help me can you give me the code implemented into mine?
TaskScheduler
#184554046Monday, February 29, 2016 10:52 PM GMT

Lua doesnt use ; Bro take them out and itll probably fix your problem

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