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Raildex
#184536643Monday, February 29, 2016 3:36 PM GMT

I need for this to get all of the ships in a model by checking through the children and making them move to a certain point. if keyV == "createBox" then local children = game.Workspace[teamName]:getChildren() for i=1, #children do if children[i]:FindFirstChild("testShip") then children[i].Humanoid:MoveTo(mouse.hit.p) print(children[i].Name) end end end
Raildex
#184536696Monday, February 29, 2016 3:38 PM GMT

Nevermind I fixed it, i was trying to find the children of the testShip

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