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ColinRocks99
#184952851Monday, March 07, 2016 11:44 PM GMT

How do I make it so when Someone Joins a game (Or after there Character gets reloaded, after death), There Humanoid gets Renamed to: "Lolucannotresetm8".
Developmant
#184963759Tuesday, March 08, 2016 2:21 AM GMT

game:service'Players'.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:FindFirstChild'Humanoid'.Name = 'Lolucannotresetm8' end) end) 4 8 15 16 23 42
ExtremeBuilder15
#184966406Tuesday, March 08, 2016 2:59 AM GMT

@Above you forgot parentheses when you named Players and Humanoid game:service('Players').PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:FindFirstChild('Humanoid').Name = 'Lolucannotresetm8' end) end)
cofunction
#184966527Tuesday, March 08, 2016 3:01 AM GMT

^ doesn't matter m8
ExtremeBuilder15
#184966609Tuesday, March 08, 2016 3:02 AM GMT

^ Wait.... you don't need parentheses!? game.Players.player.Mind = Blown
kingkiller1000
#184966699Tuesday, March 08, 2016 3:04 AM GMT

You don't need them ONLY IF there is a single argument that is a literal string.
cntkillme
#184966764Tuesday, March 08, 2016 3:05 AM GMT

Not for function calls that take a single string or table, it's syntax sugar. print"hi" and print("hi") are the same
morashsPeasant
#184967120Tuesday, March 08, 2016 3:10 AM GMT

lol go to the lua manual http://www.lua.org/manual/5.3/manual.html And Ctrl + F -> "sugar" carbs overload..

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