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ColinRocks99
#184953806Monday, March 07, 2016 11:58 PM GMT

I have this that isn't working. 'Laps' is a Value. wait(10) repeat wait() until game.Workspace.Laps.Value == 2 game.Workspace.Music.Colin_Circuit:Stop() game.Workspace.Music.Colin_CircuitL3:Play() wait(10) repeat wait() until game.Workspace.Laps.Value == 3 game.Workspace.Music.Colin_CircuitL3:Stop() game.Workspace.Music.Race_Results:Play() Basically the lap counter will cause those above, but when it reached 2 nothing happened :p
killerbot29003
#184955274Tuesday, March 08, 2016 12:19 AM GMT

wait(10) repeat wait() game.Workspace.Music.Colin_Circuit:Stop() game.Workspace.Music.Colin_CircuitL3:Play() until game.Workspace.Laps.Value == 2 wait(10) repeat wait() game.Workspace.Music.Colin_CircuitL3:Stop() game.Workspace.Music.Race_Results:Play() until game.Workspace.Laps.Value == 3 This siggy is copyrighted ©
ColinRocks99
#184957639Tuesday, March 08, 2016 12:53 AM GMT

Didn't work out either :(
Developmant
#184959334Tuesday, March 08, 2016 1:16 AM GMT

either A. laps doesnt exist B. try using :FindFirstChild'Laps'.Value 4 8 15 16 23 42

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