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ondrej0008
#185144562Friday, March 11, 2016 7:34 PM GMT

I have been trying to get a script that takes a value and converts it somewhere else, for every player. I have gotten quite close but not close enough for i,v in pairs(game.ServerStorage.PlayerKills:GetChildren()) do for l,d in pairs(game.ServerStorage.PlayerPrestige:GetChildren()) do l = l + i end end
ondrej0008
#185247384Sunday, March 13, 2016 10:15 AM GMT

bump
direMitten
#185247926Sunday, March 13, 2016 10:55 AM GMT

Okay that makes no sense. Please just tell us what you want it to do, EXACTLY
MightyDantheman
#185248013Sunday, March 13, 2016 11:01 AM GMT

Try "v" and "d" instead? I'm not sure what "PlayerKills" and "PlayerPrestige" actually are. If they are "NumberValues", then use ".Value" afterwards. Example: v.Value d.Value If that's not what you're looking for, please (like the guy above me, said) explain in more detail. ~MightyDantheman
ondrej0008
#185255831Sunday, March 13, 2016 3:29 PM GMT

I have a folder named PlayerKills and PlayerPrestige in ServerStorage. I have a script that makes a NumberValue inside those folders and the .Name is the name of the player that entered. I have tried l.Value = l.Value + i.Value but it says userdata is not a value?

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