of     1   

im_cole
#185305917Monday, March 14, 2016 4:41 AM GMT

player = game.Players.LocalPlayer char = player.Character function removeWeight() for _, part in next, char:GetChildren() do if part:IsA("Part") then part.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0.5, 0.3, 1, 1) elseif part:IsA("Hat") or part:IsA("Accoutrement") then part:FindFirstChild("Handle").CustomPhysicalProperties = PhysicalProperties.new(0.01, 0.5, 0.3, 1, 1) end end end removeWeight() Only have it to where it does it when player first spawns in I have tried but don't know how to make it go when player respawns
cofunction
#185306019Monday, March 14, 2016 4:43 AM GMT

As client side scripts reload every time you die, it should automatically redo the function. c;
im_cole
#185306039Monday, March 14, 2016 4:44 AM GMT

it doesnt :c
Casualist
#185306201Monday, March 14, 2016 4:48 AM GMT

Use a local script local player = game:GetService("Players").LocalPlayer local char = (player.Character or player.CharacterAdded:wait()) local charLoaded = (player:HasAppearanceLoaded() or player.CharacterAppearanceLoaded:wait()) function removeWeight() for _, part in next, char:GetChildren() do if part:IsA("Part") then part.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0.5, 0.3, 1, 1) elseif part:IsA("Hat") or part:IsA("Accoutrement") then part:FindFirstChild("Handle").CustomPhysicalProperties = PhysicalProperties.new(0.01, 0.5, 0.3, 1, 1) end end end removeWeight()
im_cole
#185306250Monday, March 14, 2016 4:49 AM GMT

in a local script but still not working
Casualist
#185306380Monday, March 14, 2016 4:52 AM GMT

What is the local script parented to? Is it in StarterGui?
im_cole
#185306403Monday, March 14, 2016 4:53 AM GMT

nah in starterplayer
PraetorianTheGod
#185306437Monday, March 14, 2016 4:54 AM GMT

If it is in StarterPlayer it won't reset so put it in StarterGui or something else

    of     1