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CaptainMarcin
#185774244Monday, March 21, 2016 11:45 AM GMT

In Roblox the maximum distance where we can see objects from, is always locked to 5000 studs. It's often too short for many games with large maps, especially for transport simulators and city games. My idea is to create an OPTION in Roblox Studio which would allow developers to extend that distance to, let's say, 10 000 studs. That would bring many great, new opportunities.
FirstCavalryDivision
#185774283Monday, March 21, 2016 11:46 AM GMT

Support!
CaptainMarcin
#185774723Monday, March 21, 2016 12:06 PM GMT

Bump (1)
DoomCorrupted
#185774769Monday, March 21, 2016 12:08 PM GMT

Rather they add an anti aliasing slider and remove the 60 fps cap but rendering distance is good
Superspeed500
#185775463Monday, March 21, 2016 12:39 PM GMT

Support, if the option is set by user. Devlopers should only be allowed to set a max rendering distance. Not everyone have fast computers,
Tubasas
#185776185Monday, March 21, 2016 1:09 PM GMT

Support, maybe the mobile and console edition must have this too.
CaptainMarcin
#185777392Monday, March 21, 2016 1:56 PM GMT

@Super I agree, I like this idea as well.
idi112
#185779806Monday, March 21, 2016 3:22 PM GMT

Support. Maybe just implement a better graphics option. I mean there is aa in this game but it isnt used so why not.

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