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Rockenite
#186270026Monday, March 28, 2016 9:40 PM GMT

I'm not very good at CFraming and positioning :P. function game.Workspace.RemoteFolderForServer.FireGodHand.OnServerInvoke(p) local gh = game.ServerStorage.GodHand:Clone() gh.Parent = workspace gh.PrimaryPart = gh.PrimaryPartNodule gh:SetPrimaryPartCFrame(p.Character.Torso.CFrame * CFrame.new(p.Character.Torso.CFrame.lookVector * 5)) return true end ~da siggy is op~
Rockenite
#186270575Monday, March 28, 2016 9:47 PM GMT

Bump ~da siggy is op~
Rockenite
#186271101Monday, March 28, 2016 9:55 PM GMT

Bump 2 ~da siggy is op~
AggressiveCatch
#186271146Monday, March 28, 2016 9:55 PM GMT

add the cframes
llaserx
#186271611Monday, March 28, 2016 10:01 PM GMT

Worldtospace
goro7
#186271854Monday, March 28, 2016 10:04 PM GMT

Set the primary part's CFrame to the player's torso CFrame times CFrame.new(5,0,0). Might by CFrame.new(0,0,5) or their negative counterparts, not sure.
Rockenite
#186271936Monday, March 28, 2016 10:06 PM GMT

Aggressive that didn't work but I read the wiki and I discovered worldToSpace like xlaser suggested so it's fixed now. Thanks for the help anyways guys! ~da siggy is op~

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