I'm not very good at CFraming and positioning :P.
function game.Workspace.RemoteFolderForServer.FireGodHand.OnServerInvoke(p)
local gh = game.ServerStorage.GodHand:Clone()
gh.Parent = workspace
gh.PrimaryPart = gh.PrimaryPartNodule
gh:SetPrimaryPartCFrame(p.Character.Torso.CFrame * CFrame.new(p.Character.Torso.CFrame.lookVector * 5))
return true
end
~da siggy is op~ |