|
I just came back on ROBLOX from a couple weeks of being off the website. I knew that Tix were going to be removed from the site, but now that I'm back I realized that I have no idea how to earn them. |
|
|
Make a shirt on roblox then sell them :) |
|
|
Pay. You pay for the Robux. |
|
|
Paying for Robux. Classic ROBLOX, nothing can be free or earned. As for creating clothing, I can't without BC. How horrible. |
|
|
Roblox just screwed up the entire Robloxian economy |
|
nvivnJoin Date: 2012-08-23 Post Count: 350 |
you don't, and so much for their old catchphrase in the old ads
ITS FREE!!!!!!!! |
|
SkebbyJoin Date: 2013-12-30 Post Count: 3165 |
This is from the ROBLOX blog post: http://blog.roblox.com/2016/03/saying-goodbye-to-tickets/
Q: I used to spend most of my time on ROBLOX earning the login bonus, and then shopping for shirts and pants in the catalog for my avatar. What can I do now?
More and more, the future of ROBLOX will be about experiencing things with your friends. Most of our work at ROBLOX is focused on making ROBLOX more immersive, and available on more platforms, and easier to play with friends. Removing tickets simplifies our efforts to expand in all directions. And it will simplify the introduction of our new articulated avatar. We plan to be free forever, so you will accrue these benefits as we expand to the living room and VR, and as we make our mobile experience increasingly more social and spontaneous.
For those of you specifically interested in character dress-up, more and more developer games are supporting this. Some of our games, like ROBLOX Top Model, have made clothing purchased in the catalog less important, because dress-up can happen in-game, with your friends.
That said, we will be making more free items available in the catalog, not just shirts and pants. We expect that all players will still be able to customize their avatar for free in creative and meaningful ways.
Q: Will anything replace the login bonus?
We want to continue to reward many of the other activities you do on ROBLOX. We are introducing three temporary achievements on ROBLOX. Check the blog tomorrow for details. We want to continue to celebrate your accomplishments – and you guys do so much more than just log in!
Q: I have a business making clothing on ROBLOX. Will I make less money going forward?
We are reducing the price floor on shirts and pants from R$10 to R$5. We are reducing the price floor to ensure that creators have more freedom to sell items at lower prices, now that tickets will be removed. We will also be holding regular contests for clothing makers going forward. They will be creating the clothing for our new users and we’ll also be featuring their clothing in the catalog for all users.
Over time, our catalog will be largely stocked with community created items for all categories, including body parts, animations and gear. All items in the catalog will go through a selection process where we pick the best items for sale, along with the best items that are freely available for everyone. For those items that are freely distributed, there will be fantastic rewards to the catalog developers.
Q: Tickets were a reward for developers who made great content. How can they be rewarded now?
Developers can now monetize their game with developer products, gamepasses, and the affiliate program. ROBLOX developers can cash out their ROBUX for dollars which can be spent in the real world.
Q: Without tickets, how can developers to advertise their games?
In addition to user ads, ROBLOX has introduced Sponsored ads which allow developers to more effectively advertise their games. User ads will continue to be available in the future for ROBUX and we believe this will increase the quality of user ads on the site. Both forms of ads are profitable for users who are advertising virtual items and games that sell developer products. We will continue to work on both systems to provide you additional stats so that you know just how profitable running ads on ROBLOX.
Q: How can new Developers get started without Tickets?
ROBLOX is a place where many game developers get their start. We are committed to making sure new developers get their games discovered. To that end we have created a new email address – featuredgames@roblox.com – for you to submit your up and coming games to. These submissions will be reviewed by our marketing team and submissions that meet our editorial standards could end up in the featured games sort. We’ve also identified the top ways our developers are making money in their games and provided this information to you in the Developer section of the site. Soon we’ll release more templates for budding designers to use when creating clothes and items.
Q: How will top ROBLOX developers be affected by this?
ROBLOX developers will no longer receive Tickets on place visit. Currently, only a very small portion of our top developers’ income is from Tickets.
We are committed to helping our developers earn money.
We plan to expose additional stats on best-selling products so devs have better insight into what is performing well. We will continue to provide new stats for devs and new platforms and users to help devs earn more. We think that this change will increase sales by more than the income lost and will end up being a positive change for developers long term.
Q: If it’s about simplifying the economy why aren’t we getting a small stipend of ROBUX for continued logins?
This would make it even more attractive to create alts and bots.
Q: If it’s about botting, why don’t you just implement ways to counteract that, like only awarding currency for spending at least x minutes in a game?
In general, anything we reward with currency will ultimately be botted.
Q: ROBLOX is greedy for taking away free currency.
Every dollar we make at ROBLOX gets poured back into the company. Unlike many other kid (and adult) virtual worlds, MMOs, and social networks, we are growing rapidly and have an enormous opportunity ahead of us.
Our vision is to Power the Imagination of our community, and to do it more immersively and more socially. Removing tickets is not about greed. It is about simplifying the platform, removing bots and alts, and paving the way for a ROBLOX that is bigger, more engaging, and more fun than ever before.
Q: ROBLOX doesn’t care about base-level players, the majority of our Monthly Active Users.
Every player who ever supports us through ROBUX or Builders Club was originally a base-level player. We understand this dearly. We understand that if we make ROBLOX less attractive for base-level players, over time we will have fewer monetizing players.
Q: Is ROBLOX in financial trouble?
We are profitable and will be hiring 40+ additional employees in 2016, 100% supported by our profits.
We have a lot planned as we make this transition. Every day will mean a new exclusive Farewell to Tickets item – be sure to check back in the catalog or check out our handy calendar with images, prices, and on sale dates for these exciting commemorative items.
|
|
|
So great. They're removing the interactive customization part of the website and the avatar, which was always a part of ROBLOX that made me love it most, and are making it like some lego game where everyone looks like this crusty lego man thing. Great. |
|
|
"Do chores around the house for money." -Shedletsky
Kids are too lazy. |
|
|
Plus you earn gifts some contain hats and some Robux, and now the prices for items are going to be a lot lower now. |
|
|
It's not that I don't have the money in real life, it's that I'm not willing to spend it on ROBLOX. I'm not going to spend real money on a texture on a game. |
|
|
I can't spend my own money because I have physical walking issues preventing me to do tasks, and I'm 15. I might apply for a job at my school store so i can stop mooching off of my grandparents :)
|
|
SkebbyJoin Date: 2013-12-30 Post Count: 3165 |
@TheTechyButterfly
Be an accountant at MacDonalds. You're old enough to apply.
Just sell your happiness for money, so you will buy more happiness with more money.
|
|