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Piezoelectric
#188779096Sunday, May 08, 2016 7:29 AM GMT

That time when you've only just made the script to kill players, but now need to put it in to every single part that kills. When I select all of them I can't simply 'Paste Into' all of them, I think this would be really useful as we would be able to simple drag/select all our parts and press paste into and then tada! the script/object has been duplicated into every single part.
Auhrii
#188781221Sunday, May 08, 2016 9:18 AM GMT

I have a script that can help with your specific case: for number,data in pairs(script.Parent:GetChildren()) do if data:IsA("BasePart") then data.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then hit.Parent.Humanoid.Health = 0 end end end end Just group all the kill parts in a model, and put a single instance of this script into the model also. Only one script needed, so it should *help* to cut down on lag. For the overall idea, I support.

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