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Milkeon
#190034315Monday, May 30, 2016 1:29 AM GMT

How would I go about making a script, in which a player needs to collect certain items, in order for something to happen?
2eggnog
#190034495Monday, May 30, 2016 1:32 AM GMT

Try it yourself.
Egtix
#190034613Monday, May 30, 2016 1:34 AM GMT

Uh, that's a somewhat vague description of what you're attempting to do. One option is to make a json encoded inventory, like keep a StringValue inside the player with the encoded inventory, then just decode it when you need to read/update it ᵈᵃᶰᶤᵉˡ
robloxmodsarevirgins
#190034619Monday, May 30, 2016 1:34 AM GMT

once the player gets one of the required items, check if they have all, if not then wait until they get another then repeat Formerly ToxicDominator - add 17,509 posts | :(){:|:&};:
Milkeon
#190034625Monday, May 30, 2016 1:34 AM GMT

Thing is, I have, but I don't even known where to start honestly. I'm not asking anyone to write the script character by character for me, but rather just a simple suggestion on how to go about this. So if you have anything, it will be appreciated :P.
Milkeon
#190034723Monday, May 30, 2016 1:35 AM GMT

Hm, I see. Thanks, I'll try it out!

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