--Change to the path of where your spawn is located
local spawn = Workspace.WhateverYouNamedTheDarnSpawnPoint
local function giveTool(character)
if (character.Parent.TeamColor == spawn.TeamColor) then
--Give tools and stuff
end
end
Player.CharacterAdded:connect(giveTool)
--[Please note I'm a bit tired and rusty right now, and this was just off the top of my head so it may have a few errors. If someone has a moment I'd appreciate fixing any minor things for our friend here. Also there is a IsDroppable Property on all tools, if that helps you.]--
PM me with any other questions. |