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l3lamingo
#192427113Thursday, June 30, 2016 3:47 PM GMT

rat was an example it could be fear too or any other active clan (not many tho :/) :-)
Praetorius
#192427220Thursday, June 30, 2016 3:49 PM GMT

I mean, your argument is literally invalid and I've already made my point against it. Right now you're just repeating yourself. So are you going to answer my original question? How is it fair that defenders can get more in to unbalance the ratio, but raiders can't unbalance it? The only way I could possibly support this max-raider script is if it were to de-activate after the raid was deemed official.
l3lamingo
#192427317Thursday, June 30, 2016 3:51 PM GMT

ye I never said the last thing you said was wrong anyone should be able to join after a server became official but before a raid becomes official there should be a limit and a defender limit ruins the point of patrolling, like externalization said :-)
Praetorius
#192427431Thursday, June 30, 2016 3:53 PM GMT

If people want to patrol, let them I guess, but I think if you have a max-raider script there should be a max-defender one to equal it out. Otherwise it's just plainly unfair lol. Or better yet, remove max-raider scripts.
Isosta
#192427502Thursday, June 30, 2016 3:54 PM GMT

"How is it fair that defenders can get more in to unbalance the ratio, but raiders can't unbalance it?" Moron. (expect errors, written inside forum) local group = 2872551 local ratio = 2 local checkRatio = function() local defenders = 0 local raiders = 0 for i,v in next, game.Players:GetPlayers() do if v.TeamColor == settings.defenderTeam then defenders = defenders + 1 elseif v.TeamColor == settings.raidTeam then raiders = raiders + 1 end end return defenders,raiders end game.Players.PlayerAdded:connect(function(player) if player:IsInGroup(group) then local defenders,raiders = checkRatio() if defenders >= raiders * ratio then player:kick('Too many defenders') end else local defenders,raiders = checkRatio() if raiders >= defenders * ratio then player:kick('Too many raiders') end end end) Doesn't let either side have more than 2x as much as the opposing team. This assumes no one leaves the raid except those kicked. - Isosta
Nederlandz
#192427943Thursday, June 30, 2016 4:02 PM GMT

Max raider scripts breeds cheating. There are so many clans these days that dismiss or even kick their own members to get better ones. This is an abusive system that should not be allowed. If a clan wants to try to get better players in, then they should have to wait in que just like every other Raider that is pending. Why should a raider limit determine what Raiders get into a server and those that don't? Clan officers should be allowed to fill the server and dismiss. The argument that it takes too long is pointless because even if it does, that simply means the raiding team is waiting that long too. Also, if a defender leaves, the raiding clan should have the opportunity to get a person in for having better endurance, it should not be a guaranteed defender spot.
Praetorius
#192445088Thursday, June 30, 2016 7:49 PM GMT

Isosta, please don't talk to me until you pay back the 4k you owe me, thanks.
kweve
#192445202Thursday, June 30, 2016 7:50 PM GMT

Disagree. Max raider script should be in place to ensure that enough defenders can get in at all times to make the raid official quickly.
Isosta
#192445408Thursday, June 30, 2016 7:53 PM GMT

@Prae, Guess I won't be talking to you then because you never gave me 4k

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