of     3   
chevron_rightchevron_rightchevron_right

Hydrablox
#192634189Saturday, July 02, 2016 8:46 PM GMT

The MeshPart is a physically simulated mesh that supports the upload of custom meshes with its MeshID property. That which gives these objects their shape is their MeshID that is generated in Roblox Studio when a custom mesh is uploaded, we could also put in an existing MeshID and it would work fine in Roblox Studio. But if we try to change the MeshID of the MeshPart object inside a running game with a script, it doesn't work because the Wiki says the MeshID property is "unscriptable", is there a reason for this and if not can it be made scriptable? This is interesting because we could insert our own custom meshes inside games, take building games for instance
DinoAndy
#192634312Saturday, July 02, 2016 8:47 PM GMT

Support! I honestly don't see why this isn't a thing.
Scival
#192634351Saturday, July 02, 2016 8:48 PM GMT

Would be useful. Support.
gre4ka
#192634372Saturday, July 02, 2016 8:48 PM GMT

Support of course
Shilohnova
#192634389Saturday, July 02, 2016 8:48 PM GMT

I like it. Support
megacreion
#192634471Saturday, July 02, 2016 8:49 PM GMT

Support.
JDLENL
#192634545Saturday, July 02, 2016 8:50 PM GMT

lmao hydra you just stole xenon's post shame on you support.
GoldDim
#192634800Saturday, July 02, 2016 8:53 PM GMT

I'm only supporting because hydra aka my brother forced my to. Support?
Carrie_Kelley
#192635122Saturday, July 02, 2016 8:57 PM GMT

Stolen post... For shameeeeeeee Souport
Uruquizas
#192636376Saturday, July 02, 2016 9:14 PM GMT

Support
KittyLover28197
#192636471Saturday, July 02, 2016 9:15 PM GMT

support
gimmierobuxplz123
#192727908Sunday, July 03, 2016 10:23 PM GMT

Support becuz y not?
DreadEternal
#192867487Tuesday, July 05, 2016 4:21 PM GMT

took xenon's idea you nerd. oh well support
wonderful72pike
#192867846Tuesday, July 05, 2016 4:28 PM GMT

Yes, there is a reason. MeshParts are special because you aren't just changing the look of the part, but the mesh actually has its own collision model. That model can't be re-computed during run-time (when the game is running).
ICP2123
#192874718Tuesday, July 05, 2016 6:16 PM GMT

support ICP2123™ confirmed for biggest nerd
f0rm0lDelta
#192878870Tuesday, July 05, 2016 7:12 PM GMT

support
za_pa
#192878933Tuesday, July 05, 2016 7:13 PM GMT

supporttttt
xXFireyScorpionXx
#193005889Thursday, July 07, 2016 3:27 AM GMT

support
MaxR3d
#193022802Thursday, July 07, 2016 9:34 AM GMT

I would love to see this, support.
crazyzombiefreak1
#193217330Saturday, July 09, 2016 5:53 PM GMT

I support!
thunderbolt656
#194009352Tuesday, July 19, 2016 3:37 AM GMT

u haz mah support Support.
FleetAdmiralGeorge
#194190448Thursday, July 21, 2016 11:45 AM GMT

Can be useful. Supporting!
ultracoolTDM
#194850439Friday, July 29, 2016 8:30 AM GMT

Support! we can fights
mrsillygoose101
#195666752Monday, August 08, 2016 5:20 PM GMT

support incoming!
TimeBombStudios
#195686142Monday, August 08, 2016 9:36 PM GMT

Support

    of     3   
chevron_rightchevron_rightchevron_right